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Also, is that the "Reliant" or "Swivel" engine, for your liquid fuel engine?
I've found that without an SAS unit while using the "Reliant" variety, controlling a spacecraft is very sluggish at best, and has a nasty tendency to do what I previously described.
"Swivel" on the other hand, has a pretty nice gimbal range. You can generally get away with not using an SAS with these, but if you do happen to use one, it holds its position quite nicely.
Easiest things to do are add fins/control surfaces to the rear to increase drag and combat toque, or control surfaces and swivel engine (the LV-45 if your mot already using it) to provide control authority to overcome the instability, though an unstable craft is difficult to keep forward facing without SAS.
Also, what people said about not coming off the prograde marker before 20km or more is important.
Think about darts or arrows and where most of the weight is. Seems a bit counter intutive that if you have a rocket flipping the solution is not moving the COM down.
The main use of fins in most rocket designs is to create drag towards the bottom of the rocket to balance the drag being generated at the top.
The problem with the COM shifting in flight is exasperated by only having the smaller tanks available. With the larger tanks the shift is not as drastic. When you advance in the tech tree the need for fins will decrease because of gimballed rockets, SAS, and you tend to make longer rockets. Again think of arrows, they are not made short and stubby for a reason.
Edit: Forgot to add watch your speed. The faster you go the more drag at the top.