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I was doing about 250m/s when it said it was safe to deply the drougue, I usually deploy my main at that speed.
Well yeah, that's what I tried and they're too risky for even that.
That's interesting, because for me, the drogue parachutes say they're safe to deploy at around 500 m/s in Kerbin's atmosphere with both pods and aircraft.
http://steamcommunity.com/sharedfiles/filedetails/?id=477293899
http://steamcommunity.com/sharedfiles/filedetails/?id=477293617
But, why would one choose to use a drogue parachute on Kerbin as a replacement for a real parachute? That's not what they're intended to do.
Some of their intended purposes are to slow returning spacecrafts in preparation for using a real parachute or to slow an aircraft during the landing process. For these purposes, they're great.
For a weight saving of 0.025 and smaller part placement size then the normal radial. They certainly suck a lot more compaired to the Normal one with their 5.6 m (drogue) deployment vs 30.4 (normal). The amaziong thing is. The Mk25 drogues which weight a lot more 0.2 vs 0.75 (radial drogues). Only have a full deployment of 4.7 m.
But, looking at what I just realized myself. Is that drouge chutes are not worth using (at least on my craft and the way I fly & land them). The drogue nose cone one more so then the radial ones. With the Radial Chute being better at slowing craft down then the Mk16 and for an extra part moar effective then the mk16-lx with a saving is mass and cost. A.I.R.B.R.A.K.E.S. are a better choice then drogues. Since they act as radiators (not very good ones) and can be used while entering the atmoshphere well before for drogues can even be deployed as well as weight less.
@Migz: I so agree with you on their uses. But, most are likely not going to bother to learn how to use them properly. When their are easier solutions pressent.
Just remember to turn off their pitch/yaw settings before you order the launch.