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Like people have said before, send them on trips.
I built myself a series of Kerbal training vehicles. The first is just a Mk1 cockpit for an experienced pilot with an inline cockpit below it to train Kerbals by doing a simple orbit and return. You can make it fairly early in career mode. Then a bigger version which has a Mk1 for the seasoned pilot and below it a lander can or 3-person capsule for the trainees, designed simply for a Mun or Minmus orbit and return. That's enough to train any newbie Kerbal up to 2 stars. So engineers can pack chutes and scientists get useful data skills and pilots get reasonably nav abilities quickly and efficiently.
Great reply! Thank you for your insights, here. I'm going integrate this training policy into my space program immediately!
You can get xp from multiple sources on a single trip. I just sent a rookie crew to Kerbin orbit, then Mun orbit and finally minmus orbit before bring them home. They are listed in the astronaut complex as having...
Orbit around Kerbin - 2
Orbit around Mun - 3
Orbit around Minmus - 4
...they are now 2 star Kerbals and ready to man my new science station!
"So hey man, how did you learn to replace wheels?"
"I went to to Duna."
(DangIt has an option to ignore engineer level, but that, again, doesn't solve how stupid the whole leveling system is).