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As an idea, if you don't yet have high-altitude planes, you can try putting sensors on a rocket, attaching it to a big low-altitude plane. Fly the plane to the general area, then ditch it and use the rocket to shoot you to 20k.
There are three targets. Unless I'm really lucky, I can only hit one per pass. So I need to make in-flight adjustments. But the planet is rotating! So even if I make the adjustment when I should, by the time my module or probe gets up there, they've moved. I can select them to "activate navigation" but this only places them on the navball, doesn't give me any real way to adjust for the rotation.
Is there another trick I'm missing? Or do I need to resign myself to one or two targets per trip? It seems like I should be able to hit all 3 without too much trouble, but I don't know how to account for that rotation.
You should be able to hit the three in a return orbit. If you find they pass too quickly, you're too high up. If you do adjustments around 75,000m up you should get all three. If you're planning to land at some point anyway this shouldn't be too much of an issue.
The best way to have a slow speed is to increase your AP away from the planet and keep your PE low:
- Make a node near where your orbit and the inclined orbit cross. Increase your AP for a maximum of 400m/s (this depends on the angle of your target inclinaison)
- Wait to rise on your orbit near the AP, and do a normal burn where the orbits cross again to change your inclinaison.
This is the most economic way.