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http://forum.kerbalspaceprogram.com/index.php?/topic/47818-basic-aircraft-design-explained-simply-with-pictures/
Weight is very important;
"Lift" should be behind of the center of mass pointing upward;
Y and Z axis of center of mass, ideally should be on Y and Z axis of where "Lift" vector starts;
(X axis is different as the "Lift" vector should be behind the center of mass);
example
http://steamcommunity.com/sharedfiles/filedetails/?id=581462182
http://steamcommunity.com/sharedfiles/filedetails/?id=581462914
If your plane design is good, the plane should fly indefinitely straight without any control input
http://steamcommunity.com/sharedfiles/filedetails/?id=580929311
I think I still have a long way to go before I can build anything really spectacular, but at least I have a place to start now. Thanks.
Maybe not as much at low AoAs, but once you're closing in on 45° AoA you'll definitly notice a difference with AoI.
It doesn't usually in level flight. It will however generate lift at an AoA. Unless your plane is ridiculously stable maybe.
Usage of ailerons causes a yawing movement in opposite roll direction. Also, rolling at an AoA turns your AoA into your slip angle.
And anhedral wings cause a rolling movement in opposite slip direction -> faster rolls.
True, but that's because you don't calculate anything when following that guide.
Read through it again though, and the one thing that isn't correct anymore, is that stock KSP now has an aerodynamics modell, so fairings do reduce drag.
Except lift does get disproportional once you're at high AoAs. As said.
Replace "allways" with "generally" and yes, you're right.
*facepalm*
Read what I wrote. Using ailerons -> unwanted yawing.
Except it will keep you rolling, until your slip angle is 0 again, and that can be controlled.
They didn't say otherwise. They said using ailerons to roll induces yaw in the opposite direction.
It strikes me that when going into details, you actually agree with the general overview of the link, you just want it worded slightly differently so as to be more precise, which is not really what the guide is for. The guide is to simplify how people understand aircraft, it's not about educating people so they can become real life aerospace engineers.
Also, if you are at an AoA, and not giving any pitch input, your tail wings will generate positive lift. Just that that positive lift will bring you back to lower AoA.
If your wings are in front of the CoM and you're using canards, the thing will be ridiculously unstable.
- All wings in front of the CoM
- All control surfaces in front of the CoM
-> Still stable without fly-by-wire?
Either there's a misunderstanding here, or I seriously don't [censored] even.