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Simply escaping Kerbin's orbit, to the Sun with an overpowered simple rocket (unmanned) and some science gear will net you some fairly easy points early on. Automatic milestone reward for getting out there, with no destination in mind.
Take satellite contracts; do part tests - some are quick and easy.
Unlock science parts to get more experiment options and science points from that, perhaps even as a priority over bigger rocketry parts early on.
It is boring, but if you grind the tourist contracts at that point, you can upgrade all of your base.
Let me contribute those planes (1 SSTO)
for your LKO crew recovery, LKO tourist. Advanced to Pro.
https://steamcommunity.com/sharedfiles/filedetails/?id=1760970836
for your GROUND & AIR missions on a small fuel tank: very sturdy 4x speed mini jet.
https://steamcommunity.com/sharedfiles/filedetails/?id=1584278093
attention: May need to tweak a little the tails flaps maybe for take off and landing. (on the fly, and you make it sturdier again for faster speeds)