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I recommend making a self contained driller/refiner, then making tankers that can land and take off. This way you don't have to carry a lot of extra weigh back and forth, and you can also be drilling and fueling one tanker while another (full) tanker is in orbit.
https://steamcommunity.com/sharedfiles/filedetails/?id=1659479683
Otherwise you can get anywhere in KSP without mining. Or you can use motherships with mining landing everywhere while jumping around. And you can use smaller-medium ships with mining at the target and then drop that stuff there as it isn't too expensive. This actually can save 20..50k for reasonable missions due to lighter launch even though mining equipment isn't free or weightless either. It's just lighter than fuel in the end. If you are good at designing rockets already, that won't save too much considering the size of rewards and millions of cash you have. So it can give advantage, but not that necessary. You can use mining on Mun lander if you want to gather all science in one trip. Which isn't really needed for anything, but saves extras trips in case you want to get science from all 16 biomes there and hate tourists.
Don't use small drills. Don't use small ISRU. Use only as much cooling kW as your equipment requires. Always have an engineer on mining ships. Solar electricity depends on distance from Sun. Going higher than Duna you will need fuel cells. Duna and below - solar panels are preferable.
Didn't realize I could cross feed with a grabber claw, neat. Is there any loose ratios of equipment to keep in mind? I see in your screenie that you have a huge number of ore tanks on that rig.
This is the first that I built. Its pretty self contained, with several 4k batteries, a probe core, strong rockets, plenty of fuel capacity, 5 large ore tanks, 4 drills, 1 converter and 4 large heat sinks.
Should you have like a 1:1 Drill and Ore container? I'm going to the Mun first if that helps.
https://steamcommunity.com/sharedfiles/filedetails/?id=1660076335
Regarding Mun in particular, it has slow orbit and long days. Sometimes fuel cells make more sense there in longer run.
Mining isn't about getting all the ore out of Mun in 1h. You need a little bit of refuelling once a month or once in a few years on further bodies. There is no real need for multiple drills. Just reduces your delta v - again. iirc the numbers, you don't even have enough electricity to run all 4 drills and ISRU at once. Plus unneeded extra radiators need electricity too. Just read part description in VAB. Rightclick to get additional info.
Action groups are handy. Here are a few I use:
Once you make fuel, you need a way of getting it where it is needed. That either means being able to achieve orbit to dock, or docking on the ground.
Docking in space is probably the easier of the two. Just make sure the ore and fuel tanks are balanced around the center of mass and the center of thrust.
Docking on the ground requires precision landing, which might be a new skill. Wheels help here, with a properly aligned vertical docking port. Or you can make things easier and just use the Advanced Grabbing Unit, a.k.a. the Klaw. Having the Klaw on your nose means you can dock on the ground just by ramming the target.
My Mun and Minmus fuel trucks can do all of the above. It can refuel ships on the ground, and in space. And since it can go into space again, it can move ore in the way certain contracts require.
Being able to turn any landable world into a gas station will make a lot of things easier for you, and open things up for you. Best of luck to you with it.
https://steamcommunity.com/sharedfiles/filedetails/?id=1660139850
Yeah I wasn't sure how much cooling, or ore capacity, or electric charge reserve and recharge and fuel storage I needed so I just kinda built what seemed to make sense.
Right now, in the dark, I'm draining a decent amount of battery, prolly could use more of them, though I don't know how fast my 4 giant sails will recharge in the light. I'm gaining more ore than I can convert, so fewer drills or more converters are likely necessary. I did retract 3 of those radiator sails and the last one is listed at 10.54% which I guess means I'm not overheating much.
So a more even ratio of converters to drills, more battery capacity, less heat dissipation, and solar charging unknown at the moment.
https://steamcommunity.com/sharedfiles/filedetails/?id=1660170993
Definitely need more converters. The solar sails can keep everything going and charge at the same time, so thats a plus.
You only need one drill and one ISRU. My Tylo lander uses just that. A single ISRU can usually handle multiple drills though, especially if you turn on Liq/Ox, Liq, & Ox on simultaneously--assuming you need both Liquid Fuel and Oxidizer.
Tip: Train your engineers. It affects how well your ISRU works--5% for no engineer, 25% for 0-start engineer, 45% for 1 star, 65% for 2-star, 85% for 3-star, 105% for 4-star, and 125% for 5-star. You can get 3-stars easily enough--plant flags on the Mun, Minmus, and just barely leaving Kerbin's Sphere of Influence for a "solar orbit."
That being said; Kerbal is really just one big doll house, and its fun to play :)
My mining rig has a lot of ore tanks so i can complete the 'move x units of ore from a to b' missions easily.
I would recommend having a total of 20-30k units of energy
For only refilling that one craft, i would just use a single drill. Multiple drills work best for planets/moons where the best landing sites have low ore concentrations.
Its a really neat looking craft, i hope you can share pics of that thing on other planets :)
Its surprisingly robust. The mining core itsself has enough fuel and thrust for about 4,000m/s of deltaV. So it can move decently around on its own if I need it to.
I had a big transporter rocket get it into LKO and on its way to the Mun though, just to be safe.
https://steamcommunity.com/sharedfiles/filedetails/?id=1506303747
This ship is a group of ships all docked together, sorta the same idea only a larger scale. All you really need is an orbiter with extra fuel and a science module, and you have yourself a mission to another planet :)