Kerbal Space Program

Kerbal Space Program

bloody_corpse 30 ABR 2016 a las 4:58 p. m.
Automatic EVA disabled. Activate a hatch... wut
I just built and got my big Jool ship thingy into orbit on career mode and whenever I try to get one of my scientists to EVA into my little science-doing area, i keep getting "Automatic EVA disabled. Activate a hatch."
IDK how to do that so can someone here please help?

-p.s. this is my first time posting anything here so im sorry if i put this in the wrong discussion area...
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Mostrando 1-12 de 12 comentarios
EllyBeeShaped 30 ABR 2016 a las 5:27 p. m. 
Where is your scientist in the ship? Like, in what module?
EllyBeeShaped 30 ABR 2016 a las 5:27 p. m. 
And can you post a screenshot of it?
bloody_corpse 30 ABR 2016 a las 6:06 p. m. 
yea sure... idk how tho

nvm, here it is
Última edición por bloody_corpse; 30 ABR 2016 a las 6:19 p. m.
Azunai 30 ABR 2016 a las 6:26 p. m. 
that's probably because the mk1 passenger cabin doesn't have a radial hatch. you have to click (or right-click?) the inline hatch and select the kerbal
=37th= minepagan 30 ABR 2016 a las 6:27 p. m. 
Publicado originalmente por bloody_corpse:
http://steamcommunity.com/sharedfiles/filedetails/?id=676211246
When you mouse over the door to the crew pod it should say "Crew Hatch" or something similar - when it does, (whatever it says), click and then select the scientist from the menu, and press EVA next to their name.
bloody_corpse 30 ABR 2016 a las 6:33 p. m. 
Yea I could do that, but is there a way to activate it? I just want to be able to press the little EVA button to EVA without any of that extra hassle.

I know its really not much of an issue but I dont like little nuisances like that.
EllyBeeShaped 1 MAY 2016 a las 12:05 a. m. 
The little EVA button only works if the part has a door that is supposed to lead to the outside.

The crew compartment ou have there is designed only to allow transfer to other parts that are stacked above and below it, so to go EVA from it you have to manually select the door.
xxxstefxxx 1 MAY 2016 a las 2:30 a. m. 
yep , failed , back to the drawingboard , hahaha

time to test things on kerbin before you travel a zilion miles with it :)
Última edición por xxxstefxxx; 1 MAY 2016 a las 2:30 a. m.
ghpstage 1 MAY 2016 a las 3:17 a. m. 
Definitely test on Kerbin, i've seen a Twitch stream played that had a bug causing Kerbals to be unable to go EVA due to an outdated mod. Bizarrely the mod mas something about lights.
Azunai 1 MAY 2016 a las 3:55 a. m. 
instead of an mk1 cabin in a mk1 cargo bay, you could just use an mk2 cabin. that's an additional 0.75 tons of weight, but you get 2 additional seats. and it has a proper hatch you can use to EVA.
DeltaBravoB 2 JUL 2019 a las 7:06 p. m. 
Old thread question, but for new players like myself who had the same question, here is the solution. Leave an empty seat in the crew cabin. Then launch and when you're ready to EVA the scientist, choose the crew cabin and select "Transfer". When the dialogue appears, choose the pilot.. Then the crew cabin will glow blue. click it. The pilot will join the scientist, leaving the capsule empty. Then do the same process. Click the crew cabin. select "Transfer". Choose the scientist. Capsule will glow blue, select the capsule. Then the scientist can EVA.
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Publicado el: 30 ABR 2016 a las 4:58 p. m.
Mensajes: 12