Kerbal Space Program

Kerbal Space Program

"Realism Overhaul"
So apparently realistic rocket stop gaining speed around 3km off ground and then crush into themselves at around 44km up, yesterday it was a 30km stop gaining speed the rocket no matter what faced upright then again at 44km crushed itself, The ♥♥♥♥ is this sheet.
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Showing 1-10 of 10 comments
TheEffectTheCause Jul 20, 2016 @ 3:41am 
Also the planet blows up and i need to alt f4 reload
Last edited by TheEffectTheCause; Jul 20, 2016 @ 3:41am
HanazonoLand Jul 20, 2016 @ 4:04am 
Please report issues/complaints with Mods to the Mod creator, and not the Steam Community Fourms for KSP.
TheEffectTheCause Jul 20, 2016 @ 4:18am 
Someone might have an idea whats up here. Cant enjoy ksp for terrible stock building options parts etc. cant play with better building options because.. MODS. damn it ksp.
TheEffectTheCause Jul 20, 2016 @ 5:37am 
♥♥♥♥ you and jog on pal
Operation40 Jul 20, 2016 @ 6:22am 
RO uses a ton of mods.. are you sure you got them all?
Installing it from CKAN is the best way, imo..

I'm currently running 1.1.3 with RO, RSS, RP-0, and have had many launches and never experienced what you have.. maybe it's an issue with "FAR" (modifies the air) or "Kopernicus" (modifies the solar system/planets) ?
Last edited by Operation40; Jul 20, 2016 @ 6:22am
TheEffectTheCause Jul 20, 2016 @ 6:55am 
Originally posted by Operation40:
RO uses a ton of mods.. are you sure you got them all?
Installing it from CKAN is the best way, imo..

I'm currently running 1.1.3 with RO, RSS, RP-0, and have had many launches and never experienced what you have.. maybe it's an issue with "FAR" (modifies the air) or "Kopernicus" (modifies the solar system/planets) ?
I decided to use ckan,downloaded it, it then only downloaded the mods i needed but would not install, did a manual install from what ckan downloaded and now it works. Was most likely a corrupt download or a missing dependancy
Operation40 Jul 20, 2016 @ 7:10am 
cool - -glad to hear, it can be a bear to get RO working.. not to mention those load times..

now that you got it working, make a copy of your entire game folder.. cause squad is going to update to 1.1.4 and mess it all up.. lol

mreed2 Jul 20, 2016 @ 11:22am 
CKAN is ultra-paranoid -- if you've installed mod X manually, CKAN will never, ever, touch that installation of that mod. And it will automatically detect when you've installed a mod, so you can't even perform a CKAN installation ontop of the manual installation. Nor can you tell it "Yes, please uninstall and reinstall this mod". :(

I would recommend cleaning out all of your mods and reinstalling them via CKAN (for those mods that support CKAN) -- that way you can get updates and manage your mods via CKAN.
TheEffectTheCause Jul 20, 2016 @ 11:26am 
CKAN, wouldnt install the mods even when the gamedata folder was empty
TheEffectTheCause Jul 20, 2016 @ 11:27am 
Its cool now though, all i had to do was sort through the zip files manually, CKAN is still alot quicker than spacedock or curse
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Date Posted: Jul 20, 2016 @ 3:31am
Posts: 10