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In theory it is possible (under the right conditions i.e. no mountians to get in the way, sleek enough to avoid too much drag, etc) that you could orbit at 10,000m, I'll have to source it for you later. Orbiting is just falling fast enough at the right angle to avoid a collision and make it past the object your orbiting.
Thanks though guys, i figured it was a game mechanic to not register it as an orbit. I'm out of fuel but I have a parachute, I'm wondering if I pop it coming out of my Pe if it'll create enough drag to eventually pull me out of orbit,
First your kinda right but not really.
Orbiting is exactly like throwing a ball up into the sky when the ball reaches the apex (the Ae for an orbit) it begins falling again towards the ground (or the object being orbited). The difference is the ball because it lacks tangential velocity is headed straight for the center of mass of the object where in an orbit the tangential velocity causes the "ball" to miss the object being orbited and head towards its Pe to repeat the process in the oposite direction.
You say its not an orbit because drag will slow the "ball" down and cause it to fall towards the center of mass of the object being orbited, this is not correct because you are forgeting that the object is "falling" at a great speed and as it approaches the Pe is it gaining more and more speed. Drag will reduce this speed but it is possible for the "ball" to overcome the drag (also drag could be reduced through aerodynamic designs) and maintain its orbit.
Again I stress it is Theory and not practical. The designs would be insanley costly, time consuming, and insanely hard to make it happen right, also it wouldn't serve any practical purpose, not even for reasearch as the speeds would be too great for most instruments to function properly or gather enough data.
But thats not what this post is about. I realize looking back that my topic subject line was misleading. I did not mean to ask if this fits the definition of an orbit, I know it does. I meant does the game KSP reconize it as an orbit or if the devs programed it to ignore any orbits below 70k, which we know now to be true.
As a summary an orbit can be achieved at any altitude if there is enough tangential velocity, including what is needed to overcome drag, again theorectialy(sp?) possible.
For any specific combination of height above the center of gravity and mass of the planet, there is one specific velocity (unaffected by the mass of the object, which is assumed to be very small relative to the Earth's mass) that produces a circular orbit.
I was able to make a manuever node off of one of my launches that would of had my Pe at ~1050m but I screwed up the burn, I only had seconds to aling the nose around 260 degrees by 80 degrees and conduct a 32 second burn, I couldnt get the nose to hold in the right spot and used up the fuel trying to manuever.
Keep your periapsis above 70km, and you'll never fall back down.
your theory is all mess up with little understanding of physic.
Haha, that was more my reaction but I couldn't fully understand his theory in the first place :P
No such restriction applies.
Well orbit would (in the real world) mean that you can keep roughly the same orbital parameters (apoapsis and periapsis the main ones) without propulsion. If you're constantly boosting, well, you're flying, not orbiting.