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-ISP (Specific Impulse):
The Isp of an engine, or more specifically, "an engine's specific impulse", is how efficiently said engine converts fuel into thrust in order to propel a rocket. It determines how much thrust the engine will produce using one unit of fuel
In Simple Terms:
Isp is how good an engine is at turning fuel into thrust.
For Example:
A Hummer with 1 gallon of gas cannot travel as far as a Honda Accord can with the same amount of fuel because the Honda's engine uses gas more "efficiently" than the hummer's engine does.
The higher the Isp, the more efficiently the engine uses fuel. (Higher Isp = More Efficient Engine)
*Isp is used in the in the mathematic formula that calculates delta-V
SSTO (Single Stage to Orbit) to low orbit is the best way to launch.
Unless its a low orbit sat, bring a transfer stage.
Disposable fuel tanks are a must for interplanetary missions. More fuel, less weight.
Always include a fixed solar panel. Extendable ones need power to extend.
Dont use mechjeb until you can manually land on the moon.
Planes are fun in sandbox, annoying in career, and useless in science.
Dont use ion engines for anything that isnt a .625 unmanned probe.
I'll add more as I think of them.
Keep em comin! Thanks! Don't forget to elaborate so as to make it easier for beginners. I.e. SSTO=Single Stage To Orbit
Manwith Noname,
Thanks. I was hoping that analogy would be understandable. I left out things like delta-V literally meaning "velocity change" and so on to keep it as simple as possible. It was really difficult for me to find 'very basic' explanations when I first got in to KSP.
Also,
Is just wrong.
ASL is At Sea Level not surface level. More importantly it has nothing to do with gravity.
Its atmospheric pressure that is important as this reduces both engine efficiency and thrust. Its also Kerbin specific, if you land on Duna or Laythe you will have a higher ISP and thrust at 'sea' level, but if you land on Eve then they are going to be much, much lower.
Non atmospheric bodies use the vacuum ISP and thrust values whether you are in orbit of them or sitting on the surface.
In realality ASL means SEA level, in KSP It means SURFACE level because of the lack of water bodies on planets with atmosphere... I'm pretty sure anyway
Either way, whether I'm right or wrong, I guess you didnt see the "snarky" part
By the way, it's rocket science. it all has to do with gravity..
Personally I prefer the "dV is the currency of spaceflight" analogy anyway.
ASL values in KSP is specific to Kerbin sea level pressures, it is completely meaningless on other bodies regardless of their having an atmosphere or not so their existance doesn't change what it means.
Thrust has nothing to do with gravity, and everything to do with pressure. To quote Wikipedia: "Rocket thrust is caused by pressures acting in the combustion chamber and nozzle. From Newton's third law, equal and opposite pressures act on the exhaust, and this accelerates it to high speeds."
"As exit pressure varies from the ambient (atmospheric) pressure, a choked nozzle is said to be underexpanded (exit pressure greater than ambient), perfectly expanded (exit pressure equals ambient), overexpanded (exit pressure less than ambient; shock diamonds form outside the nozzle), or grossly overexpanded (a shock wave forms inside the nozzle extension)."
Citation[en.wikipedia.org]
"In astrodynamics and rocketry, gravity drag (or gravity losses) is a measure of the loss in the net performance of a rocket while it is thrusting in a gravitational field. In other words, it is the cost of having to hold the rocket up in a gravity field.
It is the difference between the delta-v expended and the theoretical delta-v for the actual change in speed and altitude, plus the delta-v for other losses such as air drag, that are experienced by a thrusting spacecraft."
This is whats being discussed.
Here you are stating (intended or not) that gravity affects the thrust output of an engine, which isn't true, while neglecting to mention atmospheric pressure which is the actual cause of the change in thrust.
In the interest of keeping things simple, I was not trying to delve into the concept of ISP and how propulsion works in and out of an atmosphere
You are inferring that I was talking about specific impulse when in fact all I was doing was using an analogical correlation of Isp to explain why an engine with more thrust is better where there is more gravity.
I was trying to simplify the core mechanics of rocketry without involving concepts that BEGINNERS do not need, such as Isp.
Btw, I know you don't know what gravity is but are you familiar with the term "snarky"? Because one of the first things I said was, "KSP Veterans Please Don't Be Snarky"... I would emphasize the words "please don't" but I guess it's too late for that.
It's people like you that made me want to create this thread in the first place. It was such a pain when I was trying to learn these things because almost all of the info out there is written by a bunch of smart asses who cant wait to show off how they can explain big words by using even bigger words.
The only thing gravity affects is the TWR. Certainly, the rocket has to overcome gravity(which is what the TWR shows), but gravity does NOT affect thrust. If you'll kindly take a look at the equation for thrust, it is:
F = qVe+(Pe-Pa)Ae
Where:
F = Thrust
q = Flow rate of propellant
Ve = Ejection speed of propellant
Pe = Exhaust gas pressure
Pa = Ambient atmospheric pressure <-!!!
Ae = Area of nozzle exhaust
This equation has a distinct lack of gravity.
Meanwhile, TWR is calculated by dividing the thrust of the vehicle by its weight(which is only possible with gravity).
Source for thrust equation[www.braeunig.us]
Source for TWR equation[en.wikipedia.org]