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Only tiny problem was satisfying the turtorial script so the tutorial could move on.
It said ok "we wait till you are 15km from target and then we fine tune the approach". It didn't understand I was close until I was 1km from target.
Also docking without docking port alignment indicator is quite hard when you have 3 axis to think about + the rotation of your ship so you know what W A S D will do.
Docking port alignment indicator makes it 10 times as easy and once you figure that one out and trust it blindly you can dock 200 times quicker in the dark without turning on any head lights. You simply need not see what you are doing. Pure instrument flying is enough.
For instance, .1 degree of orbital inclination probably won't be a problem for a rescue contract in LKO, but for an orbit at 1000km it can make your orbits diverge enough that your intercept distance will be above the 5km it takes to trigger the next step.
In your example, at 15km, the tutorial expects you to drop your relative velocity to 45m/s, then at 1km stop and do your final approach using RCS.
I'm also a big fan of Docking Port Alignment Indicator, but many players don't use mods and even with it lights are a good idea to keep from breaking off solar panels and other stuff that your instruments don't show you.
Also, docking without DPAI isn't all that hard and is something you often need to do while you're waiting for it to get upgraded after a new version of KSP.
Keep in mind that eventually modders move on from KSP and stop updating their mods so it's not a bad idea to learn how to fly without assists.
Also docking port alignment indicator does not have any save state and does not use the save files or anything and so is less likely to be broken after a update then all the other mods.