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Time is basically free in KSP as well, so the fact that it takes longer is pretty insignificant.
Time is irrelevant, I agree. The 125 uses 2.5 ore to yield 0.5 mono-propellant, yet the 250 uses 0.5 ore to yield 1.0 mono-propellant. The other conversions follow a similar ratio, yielding double resources from half the ore. Why use the 125 if it creates only 10th the value per ore compared to the 250. The conversion ratios of the 125 are awful. If 125 only used ~0.3 ore / sec, then it would be slightly less resource efficient and slow, yet well worth using in lightweight designs.
The current relationship is illogical, from a game-play standpoint. Players should always select the 250.
It would be correct to say that you should prolly use the 250 for asteroids where there is a max number of ore available, certainly.
But, for Eve, I would use a landing stage with the 250, and a lightweight upper stage, so I don't haul any mining equipment back up. Every gram of payload counts!
Thus, the 125 is utterly useless.
At least the mining drill stats make much more sense. If you want more ore per second, then supply five times the electric charge per unit.
Okay, infinite ore is a fair point, but the bottle-necks are energy and ore for the 125. I save ~50% the energy using the 250, consequently, only ~.33 of a large drill and ~2 fuel cell arrays are needed to feed the rig. With the 125, I need ~1.67 large drills and 4 fuel cell arrays to feed the rig, but the production per ore is one-tenth the 250 rig.
Should not the 250 rig require more energy for the high production of resources per ore? At the very least, if the 250 is more production efficient, then it should require more energy: like 150 to 300 EC per second.
In the real world, extracting more value per raw material typically demands much more energy. I will still use the 250, but it's way too overpowered compared to the 125 for sharing the same tech node.
https://steamcommunity.com/sharedfiles/filedetails/?id=1117937712
"While this smaller model is lighter than its bigger cousin, it is less efficient, and not designed for long-term operations."
However, as we agree that time and ore is infinite, the only difference between the two game play wise is less real time spent time warping with the 250.
Thanks, I should have read the description first.