Kerbal Space Program

Kerbal Space Program

Arch Oct 31, 2016 @ 5:56am
Again with the fuc*ing wheels
I made a minmus base module, put wheels on it.
Whenever I put wheels on something in the builder, the steering of the wheels is ♥♥♥♥ED.
Always, 100% of the time.

When I press "D" both front wheels turn INWARDS and A, both rear wheels point inwards.. just..
WHY THE ♥♥♥♥ and how to fix it
Last edited by Arch; Oct 31, 2016 @ 7:15am
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Showing 1-15 of 15 comments
Gianni1122 Oct 31, 2016 @ 6:02am 
I have this issue CONSTANTLY but I know the fixes. What wheels are you using and what is your core (control point)?
Arch Oct 31, 2016 @ 7:14am 
The first rover wheels that you get, the ones with the long suspensions.

I have whatever core, depends on the wheeled construction, but I now always add a driving seat.

I found that, SOMETIMES (not sure what exactly in the construction process triggers it) if I put a driving seat somewhere on the construction and put a kerbal there to drive, the wheels will turn properly, but seemingly at random, if I go to the galaxy map, or load a save, or anything really, it will revert back to some other control and go wonky again, and I have to select the driver and press the "control from here" thing.

It's a mess :/

JG Wezz Oct 31, 2016 @ 7:28am 
In the SPH (or VAB), right click the wheels you've got on and click the little button under the one next to Steering. This will reverse the steering of the wheel (or wheels, if you placed with symmetry on). You can also do this while you're driving, so even if you get mixed up you can still fix it in the field.

http://steamcommunity.com/sharedfiles/filedetails/?id=790872448

EDIT: Didn't see that there was a bug related to this... I actually briefly experienced this but just right-click + controlled from the core and I THINK that worked, can't remember.
Last edited by JG Wezz; Oct 31, 2016 @ 10:53am
Tomdroid Oct 31, 2016 @ 9:52am 
Check the devnotes, i believe they mentioned this bug shortly. It will probably be fixed in the next patch.
Zombo Oct 31, 2016 @ 10:15am 
right click kerbal or probe core - control from here

rocket science.
Gianni1122 Oct 31, 2016 @ 12:00pm 
Try right clicking the wheels (after you launch) then turn steering off on the rear set and invert the steering on the front set. If this doesnt work try another combination tweak or two. If and when you find a setup that works, revert back to VAB/SPH to set those settings and save your craft
Docsprock Oct 31, 2016 @ 12:12pm 
Originally posted by Zombo:
right click kerbal or probe core - control from here

rocket science.

This is the correct answer.
Chibbity Oct 31, 2016 @ 12:16pm 
Originally posted by Huggles `:
It's a mess :/

Yes, the rover you are building is most certainly a mess.

You obviously have the probe core oriented the wrong way. Which is why it works when you use a Kerbal command chair, because the chair is right side up, thus the wheels work correctly in relation to the chair.

When you leave the rover and come back to it, it defaults to the probe core which has been placed incorrectly, resulting in the wheels moving relative to that and being all wonky. Put the probe core on the right way and make sure all the wheels have been placed with mirror symmetry and not radial. Best of luck!
Gianni1122 Oct 31, 2016 @ 12:23pm 
"Control from here" only changes Navball orientation. This is not the problem.
Last edited by Gianni1122; Oct 31, 2016 @ 12:24pm
Arch Oct 31, 2016 @ 1:13pm 
Zombo, it's probably rocket science to you but I wrote that solution in the third post on this thread already. It's a solution but a slapdash one, which often doesn't work

"Control from here" generally fixes the issue, but it reverts at random to the drone core, going all silly again. Regarding the orientation, that's bull, because I've built it with a correctly oriented command pod as well and it was still the same problem.

It definitely feels like a bug so I'm glad it's being worked on
Gianni1122 Oct 31, 2016 @ 1:52pm 
Take the rovemax and put a docking port on the front of it facing forward, launch then switch the control point. you'll see what I mean by orientation on the navball
CanineCraver Oct 31, 2016 @ 3:13pm 
Have you tried right clicking the wheels and reversing the steering on some wheels?becuase depending on which symetry mode you use and other various reasons the wheels will both turn in the same or opposite direction.
Arch Oct 31, 2016 @ 3:31pm 
Canine, since I didn't put the wheels on individually, all that accomplishes is to make them be wonky the other way
AoD_lexandro Oct 31, 2016 @ 10:26pm 
Originally posted by Huggles `:
Canine, since I didn't put the wheels on individually, all that accomplishes is to make them be wonky the other way
If you alter the wheel setting it in flight, only the active item is changed. So you dont get the mirroring of actions. Its a temp fix, but it should suffice till you get a new one sorted out.
Arch Nov 1, 2016 @ 12:19am 
lexandro, I tried that but it changed both front / rear wheels
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Date Posted: Oct 31, 2016 @ 5:56am
Posts: 15