Kerbal Space Program

Kerbal Space Program

DukeDankins Feb 17, 2018 @ 1:22pm
Remotetech 1.3.1 enable?
So, came back to KSP after a pretty length hiatus. I noticed that the vanilla comm network thing makes ground stations so powerful that comms networks are essentially pointless. I know this is accurate, but I would like a reason to use antennas beyond just a comms relay orbiter for a landed craft.

That said, how do I use remotetech in 1.3.1?
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Showing 1-7 of 7 comments
Phoenix Feb 17, 2018 @ 1:34pm 
Have you tried the thread on the forums[forum.kerbalspaceprogram.com]? As far as i can tell it's working as intended.
Last edited by Phoenix; Feb 17, 2018 @ 1:34pm
Chibbity Feb 17, 2018 @ 1:35pm 
Well, you could turn the ground stations off in difficulty options, that's what I do.

However, in regards to your question: RemoteTech is updated for 1.3.1.

https://forum.kerbalspaceprogram.com/index.php?/topic/139167-131-remotetech-v189-2017-11-11/
DukeDankins Feb 17, 2018 @ 1:39pm 
To clarify: does the vanilla comm network interfere with remotetech, and if so how?
Phoenix Feb 17, 2018 @ 1:41pm 
Interfer? The mod is released for 1.3.1, i.e. it's compatible? That's akin to asking "does the stock flight model interfer with FAR?".
Last edited by Phoenix; Feb 17, 2018 @ 1:42pm
Mor'finn Feb 17, 2018 @ 1:42pm 
Remotetech disables stock CommNet
Last edited by Mor'finn; Feb 17, 2018 @ 1:45pm
Chibbity Feb 17, 2018 @ 1:46pm 
As I understand it, RemoteTech now runs "on top of" the stock comms system.
maculator Feb 17, 2018 @ 2:29pm 
Last time I checked it disabled the stock version. But as mentioned before the forums link might be a good idea to check it out...
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Date Posted: Feb 17, 2018 @ 1:22pm
Posts: 7