Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://github.com/MagicSmokeIndustries/InfernalRobotics/releases/tag/2.0.13
You are putting the "Magic Smoke Industries" folder from the zip in Gamedata right?
Not "IR-2.0.13-Final-Core" or "Gamedata."
Same deal, you need the latest recompile.
https://forum.kerbalspaceprogram.com/index.php?/topic/166311-131-bdarmory-continued-for-modders-public-beta-of-v100/
What is CKAN
1. Installs mods for you
2. something I find confusing
There are a bunch of tutorials. Anyways,
https://forum.kerbalspaceprogram.com/index.php?/topic/90246-the-comprehensive-kerbal-archive-network-ckan-package-manager-v1180-19-june-2016/
And make sure you've got the right version.
Umm, I don't use Infernal Robotics but as I understand it; the actual parts are seperate.
You'd need to take the Legacy parts folder and add it to the recent recompile.
I'd suggest reading up about it on the official forum page.
https://forum.kerbalspaceprogram.com/index.php?/topic/104535-112-magic-smoke-industries-infernal-robotics-202/