Kerbal Space Program

Kerbal Space Program

tommy.3399 Jun 5, 2020 @ 3:09pm
KSP keeps crashing after few minutes of playing.
So i go into a world and start building a plane etc and after a few minutes the game freezes and crashes. I have no mods installed and the game worked fine a few months ago. I tried re-installing the game but i get the same issue. This issue basically makes KSP unplayable. Is there any way to fix it?
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Showing 1-15 of 21 comments
desrtfox071 Jun 5, 2020 @ 3:10pm 
KSP stores a log when it crashes. take a look at that.
tommy.3399 Jun 5, 2020 @ 3:17pm 
Originally posted by desrtfox071:
KSP stores a log when it crashes. take a look at that.

Where can i find the log? Because when the game crashes it goes to the desktop and the game shuts down.
Red Jun 5, 2020 @ 3:25pm 
Verify game cache? Could be as simple as that.
tommy.3399 Jun 5, 2020 @ 3:35pm 
Originally posted by Red:
Verify game cache? Could be as simple as that.

Nope. Didn't work.
Red Jun 5, 2020 @ 4:04pm 
Update graphics drivers?
Memory leaks? End process on some high memory programs or just useless processess.
Manwith Noname Jun 5, 2020 @ 9:36pm 
Originally posted by tommy.3399:
Where can i find the log?

Where the game is installed, there will be a file called KSP.log, this is probably the best place to start as it's the easiest to find and read. Copy and paste the contents to pastebin.com if you want others to read it then post a link to the paste here.
tommy.3399 Jun 6, 2020 @ 3:33am 
Originally posted by Manwith Noname:
Where the game is installed, there will be a file called KSP.log, this is probably the best place to start as it's the easiest to find and read. Copy and paste the contents to pastebin.com if you want others to read it then post a link to the paste here.

It says: [WRN 00:34:44.105] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
[WRN 00:34:44.129] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak
tommy.3399 Jun 6, 2020 @ 3:55am 
Originally posted by Red:
Memory leaks? End process on some high memory programs or just useless processess.

My RAM is running stable at about 4-5 GBs when the game is running. However sometimes at random my CPU jumps from a stable 50% to 99% and that's when the game freezes/crashes. There are no useless processes that take much space at all.
Red Jun 6, 2020 @ 4:31am 
Originally posted by tommy.3399:
Originally posted by Red:
Memory leaks? End process on some high memory programs or just useless processess.

My RAM is running stable at about 4-5 GBs when the game is running. However sometimes at random my CPU jumps from a stable 50% to 99% and that's when the game freezes/crashes. There are no useless processes that take much space at all.
I'd suggest making a post on the official forums with the log.

What version of windows do you have, people have fixed high cpu useage issues through simply upgrading to 10
Manwith Noname Jun 6, 2020 @ 4:44am 
Originally posted by tommy.3399:

It says: [WRN 00:34:44.105] To Debug, enable the define: TLA_DEBUG_STACK_LEAK in ThreadsafeLinearAllocator.cpp. This will output the callstacks of the leaked allocations
[WRN 00:34:44.129] Internal: JobTempAlloc has allocations that are more than 4 frames old - this is not allowed and likely a leak

Right so...something is not handling memory correctly and Unity isn't happy with it. Posting the entire log to pastebin might be helpful. Warnings don't typically result in a crash.
tommy.3399 Jun 6, 2020 @ 5:35am 
Originally posted by Red:

What version of windows do you have, people have fixed high cpu useage issues through simply upgrading to 10

Im using Windows 10 already.
Last edited by tommy.3399; Jun 6, 2020 @ 5:40am
tommy.3399 Jun 6, 2020 @ 5:40am 
Originally posted by Manwith Noname:
Right so...something is not handling memory correctly and Unity isn't happy with it. Posting the entire log to pastebin might be helpful. Warnings don't typically result in a crash.

Ok so here is the full log: https://pastebin.com/nezq0JUR
Same problem. Game keep crashing occasionally https://pastebin.com/a7jQDv0B
metal_hamster Jun 6, 2020 @ 7:52am 
I've been getting a lot of crashing too. The game just wasn't playable yesterday. Everything was broke.
Harry_Robinson1 Jun 6, 2020 @ 8:31am 
Turn the terrain shader to minimum, this fixed it for me when I had the same issue.
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Date Posted: Jun 5, 2020 @ 3:09pm
Posts: 21