Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You don't need to return it, just EVA and grab the experiment data.
The doors are purely visual, having them open or closed won't affect anything.
You can use the Science Jr. and Mystery Goo multiple times per flight. You need a Scientist Kerbal on board to go EVA to reset them though. The data can be transferred to an Experiment Storage Unit easily by hitting transfer data and clicking on one.
You don't need to recover the Science Jr, the data just needs to be transmitted or collected into something that will be recovered. I do recover a lot of mine, but that's usually due to me over-building, so it's your choice.
You want the Service Bay or Cargo Bay parts for helping stow things in an aerodynamic way. The Experiment Storage Units are very durable though, they will survive re-entry on the outside of a rocket as well.
I placed a nose cone on top of it, which makes it look somewhat acceptable, but still not streamlined. I'm not sure if it is possible to put the OKTO inside a shroud or the service bay or cargo bay you mention above. I'm in career mode, so I may not have access to these parts yet.
Edit: I do have access to the service bay, but I do not know how to place components inside of it, or whether the OKTO would fit.
https://steamcommunity.com/sharedfiles/filedetails/?id=2085008396
Edit: The OKTO is small enough to fit inside, with room left for batteries, science, etc.
You would put the OKTO down first, then the Service Bay around it, then try to squeeze in your batteries and the Experiment Storage Unit, etc. Rotating and messing with it might be necessary.
Here's an example of a clipped craft that can recover all the fun science stuff safely, but ditches the Science Jr. I recover some of mine, but it is recommended you leave it behind. They are very weak to heat and frequently cause problems upon re-entry.
https://steamcommunity.com/sharedfiles/filedetails/?id=2085039727
If you just can't stand the clipping, I would go with something like this. The lack of aerodynamics won't hurt you very much, unmanned craft are extra light and usually have enough power that it won't matter in the long run.
https://steamcommunity.com/sharedfiles/filedetails/?id=2085040868
These are obviously very basic, I just threw some stuff together to try to show how it all works.
At first, I thought the Experiment Storage Unit would hold all the stuff as well. It actually only holds the results of the experiments, not the tools themselves.