Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The problem is that even though your DN/AN say “0” you are actually off by a fraction of a degree, which throws you off by a fair amount when intercepting the planet.
To fix that you can also place another manevour node at the next DN/AN in solar orbit and adjust it until it JUST starts flipping on you. That means it is very close to 0. You can then do another node to fix your intercept with the planet, if need be.
In any case, I realized I could check how bad it is by setting target on the station instead of kerbin. This isn't too bad, I minimized it to 7.5% while in kerbol orbit, and it's only 250 d/v to fix on the node there. So I'm just going to go with that.
That said, I'm not sure if I should be fixing it before aerobraking or after. But I think I'll just go for what I've got since 250 is good enough for me.