Kerbal Space Program

Kerbal Space Program

Viper Wolf Feb 26, 2019 @ 11:07am
Mk16 Parachute Test
I had selected a mission to test the mk 16 parachute, seemed easy enough until I read the requirements Kerbin, Flying, 8,000m-12,000m, at a speed of 10.0m/s - 80.0m/s
HOW THE HELL DO YOU DO THAT?? The chute won't open that high up, as well as getting it to slow down before it hits 8000m???
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Showing 1-9 of 9 comments
Brandon_Lee Feb 26, 2019 @ 11:09am 
Ummm... Mountains? Plane?
Elementus Feb 26, 2019 @ 11:11am 
launch straight up and have your apoapsis at that height that way you will be moving slowly enough for it to count also the parachute does not need to open you just need to activate it through stagging
Viper Wolf Feb 26, 2019 @ 11:36am 
Originally posted by Elementus:
launch straight up and have your apoapsis at that height that way you will be moving slowly enough for it to count also the parachute does not need to open you just need to activate it through stagging
Thank you, welp now time to try to get into an orbit
thog Feb 27, 2019 @ 2:56pm 
You don't have to activate it, just right click on the parachute and click test when you're in the appropriate conditions.
Anunmunrama Mar 20, 2020 @ 10:22am 
An alternative is to use a drogue chute. If you took some science pods up in the first mission or two, you should have enough points to get engineering lvl 2
Originally posted by Wifirex:
An alternative is to use a drogue chute. If you took some science pods up in the first mission or two, you should have enough points to get engineering lvl 2
That is not an alternative given the OP was talking about a contract mission to test the Mk16 parachute and not a drogue chute.
GunsForBucks Mar 21, 2020 @ 4:39am 
Originally posted by Khan Boyzitbig of Mercia:
Originally posted by Wifirex:
An alternative is to use a drogue chute. If you took some science pods up in the first mission or two, you should have enough points to get engineering lvl 2
That is not an alternative given the OP was talking about a contract mission to test the Mk16 parachute and not a drogue chute.
I think they meant to use the drogue chute to slow down at that altitude in addition to the testing chute.

But as mentioned above just thrust up there and throttle off when you reach peak... in the lower left is your navigation panel, click on the purple button and the number on the left is your "peak" height and time it will take to reach it. Just burn up until you see the Peak number hit your goal and as you coast up you will slow down.

One other important factor to note... many of these test speeds involve Surface speed and not Orbital speed so make sure to click the top center of your nav ball to cycle it off orbit to surface.
Kyle Mar 21, 2020 @ 6:16am 
I did tons of parachute contracts like that in my last game. Like everyone says, just get the flight to apoapsis at that point and stage it and it will complete, whether the chute opens or not.

The bigger tip I have is to try to use manual engines for those, not boosters. It was much easier to get it to that point, and you can slow it down before the chutes actually have to fully open, then get some practice thrusting to a safer landing. I typically also added extra chutes, since flights like that are very likely to land near KSC anyway, good recovery, so just land it all.
Last edited by Kyle; Mar 21, 2020 @ 6:24am
Viper Wolf Mar 21, 2020 @ 6:45pm 
Originally posted by William:
I did tons of parachute contracts like that in my last game. Like everyone says, just get the flight to apoapsis at that point and stage it and it will complete, whether the chute opens or not.

The bigger tip I have is to try to use manual engines for those, not boosters. It was much easier to get it to that point, and you can slow it down before the chutes actually have to fully open, then get some practice thrusting to a safer landing. I typically also added extra chutes, since flights like that are very likely to land near KSC anyway, good recovery, so just land it all.


Originally posted by GunsForBucks:
Originally posted by Khan Boyzitbig of Mercia:
That is not an alternative given the OP was talking about a contract mission to test the Mk16 parachute and not a drogue chute.
I think they meant to use the drogue chute to slow down at that altitude in addition to the testing chute.

But as mentioned above just thrust up there and throttle off when you reach peak... in the lower left is your navigation panel, click on the purple button and the number on the left is your "peak" height and time it will take to reach it. Just burn up until you see the Peak number hit your goal and as you coast up you will slow down.

One other important factor to note... many of these test speeds involve Surface speed and not Orbital speed so make sure to click the top center of your nav ball to cycle it off orbit to surface.


Originally posted by Khan Boyzitbig of Mercia:
Originally posted by Wifirex:
An alternative is to use a drogue chute. If you took some science pods up in the first mission or two, you should have enough points to get engineering lvl 2
That is not an alternative given the OP was talking about a contract mission to test the Mk16 parachute and not a drogue chute.
THIS post is a year old wtf! @.@
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Date Posted: Feb 26, 2019 @ 11:07am
Posts: 9