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Having pitch elevons close to CoM is basically useless in KSP. In real life those "change" wing geometry increasing lift. In KSP wings have no lifting properties to start with. Just gliding surface at an angle if anything. There are no airspeed and pressure differences above and below.
So elevons at CoM could act as airbrakes or very slightly push plane upwards without pitching it in KSP. Which is slowing down or very inefficient at best (as either elevons or wings increase drag instead of smooth glide in this case). And game engine might not understand what are you trying to prove. Might also help to lift fuselage out of water for those landing and taking off from ocean, but in that case use deploy function instead of steering.
Pitch with tail (canards add front drag), yaw with vertical tail only, roll with elevons on sides of CoM only. Don't use same surface for more than one steering direction, that makes steering worse, chained up in a bad sense. Disable the rest.
Thanks for the info! I did not realize this could be an issue. Is that something that happens a lot? I made a bunch of planes on other save files and never got this issue. Most of them had delta-type wings so that could explain it. So you're saying if I disable pitch on the wings and/or move them away from the center of mass I should be good?
If for this plane they got axactly at CoM with that particular fuel amount and stuff, it most likely just went more extreme (bugged out) unlike when they were just close.
Also I haven't seen your planes. So it's all rather guess.
Also delta wing does shet in stock KSP. The same sized wings (area) will have the same drag regular wings do. Just in case.
In my experience the best plane shape in stock KSP is balanced cross shape. But others will work too, just with some shift in favor of one or another steering direction/stability except you go extreme and it turns from special to disaster. Ones pitch better, others roll better... you got the idea. Choose your preferences/poison.
...this is because they are in the right place for pitch control. That is, the further the force is applied from the CoM, the less force is required to actually achieve the desired result. Not only does placing ailerons close to the CoM cause detection issues for pitch, it almost nullifies any effect they have when they do twist in the right direction.