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Multi threading kicks in when more than one vessel is on screen.
I got my MB + CPU on a day after thanksgiving sale combo. They are super common. Sometimes the MB is better in the I7 combo than the I5 combo, and when its a 50% off sale its cheaper to buy the I7 on sale than the I5 not on sale
You're buying a computer for gaming and you want to play all kinds of games you like and preferably do so for at least 3-5 years into the future so choose that in mind. If you game then other stuff can pretty much be ignored because most of your computer power goes into drawing triangles, simulating movement of thousands of objects, and loading stuff from the server fast. Whatever spreadsheet usage you may have 1% of your computer can handle that.
It, of course, depends on what kind of games you like, but as a general rule invest in GPU, in "enough RAM", in multiple cores, in Giga-Herzes, in bandwidth, and in "even more RAM". In that order unless you do online gaming a lot in which case bandwidth and net speed go up in the priority list. If ever you've to choose, pick better GPU over better CPU.
Yes, yes, KSP needs CPU. It needs to simulate physics fast. True, and I don't disagree at all. Just reminding that you *may* have some other games you need to also think about, and not just those you play now but those you will buy in 2019 and 2020...
BLASP{HEMER!!!! BURN THE WITCH!!!!
On a serious not though the primary bottleneck in modern systems is the northbridge bandwidth. A great many of them cannot reliably service both the PCI-E buss and the and RAM. Particularly on consumer grade motherboards the chipset rarely has significant northbridge cache space, causing either the graphics bus, memory bus or the I/O bus to stall. In multicore systems, amdahls law dictates that the memory bus must be wider and/or higher clock rate than the individual cores memory bus interface.
probably™
Still i7-6800k should have been better a bit, but just a bit. Probably some cache or memory speed reasons still make your ancient amd leafblower competitive with the worst intel chip generation lately. i7-8700K generation is the first intel generation where more than 4 cores work like intel chips should.
Anyway both 7700 and 8700 are hitting the same wall already being damn close and I struggle to find reason to change anything if you are close enough except for productivity apps that need more cores.
It was in the patch notes of the update (1.1 I'm pretty sure ) that added it way back when they updated KSP to a newer version of Unity.
I'm not making stuff up lol, KSP used to only use one core max, then they added the ability for other cores to take over other ships.
You can't split the physics calculations of a single ship over multiple cores/threads due to how KSP/Unity works so that's how it has to be.