Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You would need engines on the bottom to keep it afloat and engines on the back to move it.
The infinite fuel cheat would help.
https://steamcommunity.com/sharedfiles/filedetails/?id=554233379
Get pilot and engineer with more bravery.
The only issue with hovercraft I know of is jet engines having thrust changes delay, which requires slower, more careful landings.
he used jets but not directly, they were pointed into his stock propellers to super charge them
edit -- ahh here it is: https://www.youtube.com/watch?v=kPprYMcS5lA
I don't think it needs the engines to hover, just electricity.. uses them while climbing altitude though
My current issue is building working hinges so I can build a fully functional osprey and yes you can make propellors too.
Not that hard really, I have several hinge designs and a working tilt engine vtol, as well as a swing wing, if you'd like to see them.
If you had a question about hinges I could most likely answer it, unless it's about the stock propeller bit, I have no interest in those.
Stock props are fairly easy. You can even add engines for a "turbo prop". Panthers are my go to.
Appreciate the offer though.
Steering and motors disabled on the wheels. Landing gear seems to snag on the ground and encourage flipping. Wheel authority torque off on the command pod and at 50% with the stabilizer.
The delay on the engines, adjusting throttle, makes it hard to recover from rapid decent.
I think a wheel blew and should have been angled out a bit. The foldable wheels would work better and might make a better skirt.
https://steamcommunity.com/sharedfiles/filedetails/?id=1534664089
I used the landing gear bug to produce a phantom force between 2 ships and it turned into a hover craft moving around the space center at 5 m/s.
It bumped into the VAB and kept hovering...
It's kind of creepy actually...
I recently built a larger-sized VTOL cargo plane... turns out it seems to magically hover at about 130-140m at full downward thrust. The TWR is slightly above neutral in the 1.05 to 1.10 range and I suspect it's just a function of pressure/altitude as implemented by the atmospheric physics engine in the game.
So sure, as per your definition it most certainly is doable. I have craft in my fleet that will do that now.