Kerbal Space Program

Kerbal Space Program

Is a tail fin necessary for a SSTO?
Greetings,

I'm building my first SSTO and I'm wondering if it needs a tail fin. With the tail fin attached to the plane it lifts the CoL icon close to the top of the CoM. Is that a problem? I rarely make planes, especially SSTOs, in KSP. Attached is my screenshot cross-view of my SSTO

https://steamcommunity.com/sharedfiles/filedetails/?id=1431391543

Edit: Tried my plane is it is in the picture, it's AoA is perfect. At this point I'm just wondering why the CoL icon lifts up with a tail fin.

Edit #2: I varied my plane trying to experiment how to get into orbit. After a test flight I reverted to the SPH and loaded the original and the icons are now normal. Maybe it was a bug.
Last edited by What Zitt Tooya; Jul 4, 2018 @ 11:24am
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Showing 1-15 of 15 comments
Chibbity Jul 4, 2018 @ 10:20am 
Are you talking about the vertical stabilizer or the tail elevators?

Yaw or pitch basically.

Anyways short answer: Yes, you generally need a tail stabilizer of some form. As far as pitch control, you can do that with front mounted canards if needed to move COL forward.
Last edited by Chibbity; Jul 4, 2018 @ 10:23am
What Zitt Tooya Jul 4, 2018 @ 10:22am 
Yaw
Chibbity Jul 4, 2018 @ 10:24am 
Originally posted by BOT Harvey:
Yaw

It's certainly possible to build a plane without Yaw control in KSP, but it is highly UN-recommended. (In real life the tail stabilizer would be just about the last thing you'd ever want to lose. It's pretty much a death sentence.)

Unless you go nuts on the Reaction wheels I guess. But that's just Yaw control of a different flavor. You could also do "airbrakes" on the left and right wings to affect a sort of Yaw control, similar to the IRL tailess stealth bombers.

Also, adding a tail fin shouldn't change the COL much if at all, it's lift neutral if you attached it correctly. (Straight up and down.)
Last edited by Chibbity; Jul 4, 2018 @ 10:31am
CalmLlama Jul 4, 2018 @ 10:25am 
You have some yaw control on that thing, just not a lot. It depends on how you want to fly it. If you are making a taxi to LKO you might not want it to be able to pull a 25g turn.
RoofCat Jul 4, 2018 @ 10:54am 
there is something wrong with that picture. Tail fin for yaw alone shouldn't lift CoL upwards.

Have you rotated yaw surfaces (2??) away from 90° so they form lifting surface as well?
What Zitt Tooya Jul 4, 2018 @ 11:00am 
@RoofCat,

nope, all flat. When I remove the "Elevon 1" it lowers the CoL a bit, then removing the "Small Delta Wing" (i.e., my tail fin) the CoL returns to normal. Idk why it's doing that
What Zitt Tooya Jul 4, 2018 @ 11:25am 
@RoofCat take a look at my new edit
RoofCat Jul 4, 2018 @ 11:37am 
oh, I see. Markers could be going crazy - if you change root part for example. May be connected to plane as a whole or parts been rotated (slightly inclined for runway placement or some other reason) at some point so some internal marker offset is introduced. Even after merging rotated into non rotated to get it perfectly straight again, markers may show some weird stuff at least at first. I have seen weird markers like that just a week or two ago.
My case was rather specific with rotated craft and merging to a new nose so I quickly solved that issue just rebuilding some parts completely - not paying too much attention to the possible marker "lag" (old angular offset preserved?) issue. Not sure whether I have seen it earlier. May be an older issue of from one of the recent patches.
The situation was rather unique for me. Or so rare I have forgotten previous ones. So I didn't consider that could be a reoccuring problem or happen to you as well. Glad you solved it.
In case you can provide more details about how it happened to you, probably we can try to recreate the case with yours and mine experience and eventually localize a small bug. Or not. Anyway, let us know if you have any suspicions about how and why.
Last edited by RoofCat; Jul 4, 2018 @ 4:42pm
kamikazi21358 Jul 4, 2018 @ 3:47pm 
If you have a way to give yaw control;
The closest aircraft that comes to mind would be the Ho 229, a WW2 german delta-winged jet that had no tail or vertical stabilizer, is that what you’re going for?

https://en.m.wikipedia.org/wiki/Horten_Ho_229
dunbaratu Jul 5, 2018 @ 10:39am 
A tail fin is necessary, but you might get by with one that is fixed and doesn't provide yaw deflection. Without at least some tail fin, there's nothing to stop it from rotating sideways. (* footnote below)

You want at least some kind of tail fin so it will automatically fight against flat spinning. But you can maybe get buy with a tail fin that is fixed, and do all your steering with roll control only. In a real world plane you'd probably not want that because for landing in the wind you need that rudder control, but KSP has no wind so you can always land straight-on.

* - There have been some real-world aircraft that tried to eliminate the need for a tail by having computer-controlled differential thrust on left and right engines, but that would be hard to accomplish in KSP where you don't have a separate throttle lever for each side and would instead have to do it by moving the thrust limiter sliders on the engine's context menus, with the mouse pointer. Also, the second problem is that to just have the goal of using differential thrust to hold it straight like a fixed tail would requires too fine-grain of a control for the human playing the game to be good at it. (i..e give it 0.01% more thrust on the left side now, for about 0.5 seconds, then bring it back to normal... That's not the sort of thing the KSP interface would let you manipulate fast enough.)


a tail fin is not needed if your angle your back wings on a 30degree angle any direction
What Zitt Tooya Jul 5, 2018 @ 4:27pm 
@dunbaratu

Can't RCS and gimbles provide my yaw?
XLjedi Jul 5, 2018 @ 5:01pm 
For spaceplanes, I have on occasion used the very lightweight and non-moving AV-T1 winglet rocket fins as dual vertical stabilizers while in the air to help track straight. In which case, I use gyro stabilizers for any yaw input control that might be needed in either air or space.
Last edited by XLjedi; Jul 5, 2018 @ 5:03pm
RoofCat Jul 6, 2018 @ 2:04am 
Originally posted by BOT Harvey:
@dunbaratu

Can't RCS and gimbles provide my yaw?
RCS would be a huge waste as it basically has no power at sea level. Gimbal is fine though. As are reaction wheels.
Still some tail (even fixed small fins) will improve your directional stability considerably. So doable, but taking into account the low mass may not be worth the trouble to circumvent.
Last edited by RoofCat; Jul 6, 2018 @ 2:05am
faster speed = smaller tailfin needed
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Date Posted: Jul 4, 2018 @ 10:12am
Posts: 15