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- no use of after burner
- went up to 10km, stayed there until plane got lighter and raised travel hight every now and then until I cruised at 14500m altitude.
- had an "incident" when I accidently turned on SAS and it fought KOS leading to a spin and loss of altitude and speed effectivly reseting my climb back to 8km height after on circulation of kerbin.
But yes, panthers are like the only option for planes, in my opinion.
I usually use Whiplashes for long range flying, or sub orbital "hops" rather. I most likely still will, considering how much faster it is from a player perspective.
I always considered the Panther as a performance over endurance engine, but it seems if you don't mind the relatively slow speed, it can actually do pretty well long range. Nice work Mac! I'll definitely be making an effort to use the Panther for more than just fighter jet re-creations in the future.
Yeah, I tend to either throttle down and do a nice "super-cruise" at like 10-13k or go full throttle and do a series of sub orbital "hops" where you just drift through space then burn again when you get back down, like a rock skipping across a pond. The second option tends to be faster for the player as you can time warp without concern in sub orbit.
http://steamcommunity.com/sharedfiles/filedetails/?id=1350488178
This kind of sucks. And I bet you the smaller ones will also do the same.
If you need speed, you use Rapier. You also get rocket mode that is good for SSTO's.
If you need a tiny engine, you use Juno. Not very powerful... but cheap and tiny.
If you need a cheap engine for subsonic plane, you use Wheesley. You also get thrust reverse.
If you need a HUGE engine, you use Goliath. You get thrust reverse, too.
What is Whiplash for?
in every SSTO, it also drinks lot of fuel and its weak in low atmosphere
EDIT:
in most effective situation:
-rapier (atmo mode) - 105kN
-whiplash - 130kN
As stated above, Whiplash is really your first serious SSTO engine, although it's outclassed by the Rapier in late Career.
Panther does have some of the best Gimbal of any jet engine, makes it pretty good for VTOL's if nothing else.
Rapiers are like one node later...
On a side not I also tested external droptanks and came to the conclusion that the drag is just not worth the fuel you're carrying :D
The Rapier is literally the last Jet Engine you unlock, it's also the most expensive in terms of science points. 1000 science for one jet engine is pretty steep, especially when the Whiplash makes for a perfectly decent SSTO powerplant.
Unless you are really focused on SSTO's it's likely the Rapier will be one of the last things you unlock in your Career, I know I certainly never rush to it.
Although I guess, "late tech tree" would have been more fitting than "late career" depending on how you play your Career lol.