Kerbal Space Program

Kerbal Space Program

Sephtyi Apr 8, 2018 @ 1:21pm
Must have Mods for beginners!
So I'm normally not asking questions/opening discussions etc.

But I rly felt in love with this game and want to ask you guys, If there are some must have (or nice to have) mods for beginners.

I didn't find an answer to my question yet, maybe it's because I don't really know how to search after such things lol...

Would be thankful for some fast and good answers!
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Showing 1-15 of 15 comments
Chibbity Apr 8, 2018 @ 1:36pm 
KER.

Kerbal Engineer Redux.

Gives lots of extra info about your craft as you build it and in flight.
Ecclesia Apr 8, 2018 @ 2:05pm 
Just like you, I started playing the game a few weeks ago, really got me hooked as well.

So far I only use one mod: Kerbal Alarm Clock. Why? Because I thought the Tracking Station interface is abysmal (can't sort crafts by time to manoever, so you risk missing important manoever nodes).

I also find the Action Bar mechanism in the game a bit lacking, in the sense those hotkeyed actions are never visible after launching a vehicle. Basically you have to remember your assignments for the remainder of the mission. Solution would be to have consistent assignments (1 = solar, 2 = engines, etc.) but I am still looking for a better mod / solution for this. Best thing (imo) would be a hotbar visible somewhere on screen, like many other games have.

The sheer number of mods for KSP (or many games that go really deep) is very daunting. Best thing to do is to dip your toes into the ocean of mods one at a time.
Jungfaha Apr 8, 2018 @ 2:47pm 
For beginners.. really nothing if your real fresh. best to get the basics of the game down pat, before over complicating things. Then once you have a nice feel of the game i recommend the following ↓

KER, [X] Science, chatterer, Final Frontier, waypoint manager, expansion pack.
All are compatible with latest KSP 1.4.2
Old Gin Apr 8, 2018 @ 3:04pm 
MechJeb. I used it quite a lot when I first started playing, it showed me how to get into orbit and other planets way better than any sh*tty youtube tutorial ever could.
Venusgate Apr 8, 2018 @ 4:26pm 
KER - or alternately, for a more stock-friendly UI, Basic Orbit and Basic DeltaV

KAC

Scatterer

Better Burn Time

CLS

EVE

These are QoL and visual mods that the majority agree should be stock.
Last edited by Venusgate; Apr 8, 2018 @ 4:27pm
NETCAV Apr 9, 2018 @ 6:12am 
LunaMultiplayer for Multiplayer on KSP.
DutchGamer78 Apr 9, 2018 @ 8:02am 
Kerbal Engineer Redux and Kerbal Alarm Clock at first and maybe MechJeb later on to view how it does rendevouz/ docking/ landing etc.
AoD_lexandro Apr 9, 2018 @ 9:05am 
KAC. Basic Orbit. Mechjeb. Better burn time.

Those 4 cover pretty much everything you need to learn "advanced" KSP stuffs.
Sephtyi Apr 9, 2018 @ 9:46am 
Wow! So many answers in a short time.

Thank you guys, I'll check the mods later, when I got time :-)
Lego_Teh_Eggo Apr 9, 2018 @ 10:03am 
Docking port alignment indicator
Trajectories
Better Burn Time
Kerbal Engineer Redux
Presise Node
And Mechjeb
Kasper Apr 9, 2018 @ 4:15pm 
Mechjeb ruins the entire game, its just autopilot for everything.
Chibbity Apr 9, 2018 @ 4:23pm 
Originally posted by Regjep:
Mechjeb ruins the entire game, its just autopilot for everything.

Wut this guy said. ^

Get KER, all the info; none of the cheaty autopilot BS.

How are you gonna brag to your friends about learning orbital mechanics if you don't actually learn to do it yourself?
Lego_Teh_Eggo Apr 9, 2018 @ 4:39pm 
True, I usually just use mechjeb when ive done a launch several times now, ie sending x amount of fuel to x station, and just don't want to do it again.
invision2212 Apr 9, 2018 @ 5:08pm 
tweak scale so you can resize just about anything and fuel switch so you can use any fuel tank with any type of fuel.
Lego_Teh_Eggo Apr 9, 2018 @ 5:22pm 
Thats not really for beginners tho. Adds a whole new level of shenanigns to the game
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Date Posted: Apr 8, 2018 @ 1:21pm
Posts: 15