Kerbal Space Program

Kerbal Space Program

Smug Mar 2, 2018 @ 5:51pm
Color mod
is ther any mod that lets you change the color of most the stock parts?
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Showing 1-4 of 4 comments
Manwith Noname Mar 3, 2018 @ 9:19am 
Sadly, I would not recommend KerbPaint. It "works" but has issues, parts with a paint scheme defined will not cast shadows being the most problematic. Fortunately, there is an alternative and it is more advanced...

https://forum.kerbalspaceprogram.com/index.php?/topic/167450-131-textures-unlimited-pbr-shader-texture-and-model-api-01-21-18/

That's the core mod but it does not provide anything "out of the box". For configs and masks that make it do its thing...

https://forum.kerbalspaceprogram.com/index.php?/topic/168795-electrocutors-thread/&do=findComment&comment=3271799

Hopefully that post is clear enough in what you need. Results...

http://steamcommunity.com/sharedfiles/filedetails/?id=1259306133

http://steamcommunity.com/sharedfiles/filedetails/?id=1273890680

http://steamcommunity.com/sharedfiles/filedetails/?id=1276446735

That's not to say TU is problem free either..

http://steamcommunity.com/sharedfiles/filedetails/?id=1274137241

...so, currently parachutes are not covered by the recolour pack along with some other parts.

Some things to note, if you use planet shine, I'm not sure how nicely it plays with TU. Same for Windowshine (essentially Texture Replacers reflection module applied to parts). It is also very much at a "just get recolour working" stage. Plenty of things to improve, balance and add but for the most part, it works.

Edit: It just occured to me I should probably add this. Once everything is installed to access the recolouring...

1) Place part in editor.
2) Right click on part. The part menu should now have a "slider" that allows you to select different schemes for either the whole model, or where available, specific parts of the model.
3) The recolour masks should currently be the last option on the slider.
4) When the recolour mask is selected, a new button will appear to open the recolour GUI.
5) Open the recolour GUI and go wild.

Special note: Some parts have a "blanket" tinting option too. The masked option should display "Masked Tint" in the texture switching slider when selected.
Last edited by Manwith Noname; Mar 3, 2018 @ 10:24am
antegria Apr 13, 2019 @ 4:12am 
Originally posted by Manwith Noname:
Hey, just wanted to say thanks for a thorough explanation, much appreciated
Last edited by antegria; Apr 13, 2019 @ 4:13am
Manwith Noname Apr 13, 2019 @ 7:42am 
No worries but....

A lot has changed since then. What with Squad adding variants and then altering the models and textures of numerous parts, it's all probably broken and I have not found the time to keep configs and masks updated.
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Date Posted: Mar 2, 2018 @ 5:51pm
Posts: 4