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Bonus easier with a joystick.
SAS is the lazy way to go though if you want easy of build over ease of flight
You can also use deploy on extra elevons with very small limit angles to achieve the same during flight as needed. Or trim (Alt+WASD, Alt+X) the main ones.
Just got curios what happens if you attach elevons to wing tips at 90° and use the same deploy function to imitate dihedral wings on demand...
I have an aircraft that can be controlled ONLY with this mod...
When CoM changes during flight, you trim to win.
Considering you can't use trim without turning sas off, and no pilot worth his salt would give up his trim options.
To asnwer your question more generally, most planes won't fly straight without some adjustments, those should be coming from trim though. If you aren't using trim, no reason not to have sas on I guess.
Seems legit to me and my head-canon is that the planes I'm flying are after all very high tech ones requiring such assistance both out of necessity and safety.
Hit caps lock, leave SAS off and fly. You'll be taking off normally, so don't worry. What you want to do is achieve level flight, then watch as your plane either dips up or down. That's where you hold Alt and start countering it.
You'll be suprised at how nice it is to fly this way. You'll now have unlocked axis, so you'll be able to make banking turns without having to fight pitch (a problem with SAS since it's a case of all or nothing; player control or full SAS control, which means pressing Q to roll means SAS won't hold the pitch whilst you do so). As your tanks drain, a mininmal input will be required to counter that. It really helps to assign rolls/pitch to specific small control surfaces too, this eliminates huge roll inputs or sudden pitch shifts.
Remember; slow speed, small changes. High speed; big changes.
Pitch authority is your friend. (or whatever the ♥♥♥♥ that option is when you right click a control surface)