Kerbal Space Program

Kerbal Space Program

Jak Feb 24, 2018 @ 1:35pm
How can I Tell How Much DeltaV I have left?
How can I tell how much DeltaV I have left? You know, that m/s thing? That's DeltaV, right?
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Showing 1-15 of 53 comments
JoeDaTomato Feb 24, 2018 @ 1:36pm 
If you have KER, use the widget.

If you don't have KER:

ISP*9.81*ln(total mass left/mass when all fuel is used) = Delta-V.

After doing that, get KER.
Toastie Buns Feb 24, 2018 @ 2:00pm 
Press F5
Check speed
Burn prograde until empty
Subtract original speed
Theres your absolute d/v
Press F9
Now start thinking how to use that wisely :D
JoeDaTomato Feb 24, 2018 @ 2:01pm 
Originally posted by Toastie Buns:
Press F5
Check speed
Burn prograde until empty
Subtract original speed
Theres your absolute d/v
Press F9
Now start thinking how to use that wisely :D

That won't give you your Delta-V. It'll give you a value slightly less or slightly more than your Delta-V.
maculator Feb 24, 2018 @ 2:06pm 
Well and your DeltaV readout or the one you calculated is something else?
There is steering loss, drag loss and what not else loss....
Just burning for it sounds stupid but will give you a push in the right direction.
JoeDaTomato Feb 24, 2018 @ 2:17pm 
Originally posted by maculator:
Well and your DeltaV readout or the one you calculated is something else?
There is steering loss, drag loss and what not else loss....
Just burning for it sounds stupid but will give you a push in the right direction.

No drag loss in space (in KSP). No steering loss if you disable gimbal.
maculator Feb 24, 2018 @ 2:27pm 
SAS and wobble will cost you some. Fact is just burning for it and reloading can be a legit way to see what you got left.
GeneralVeers Feb 24, 2018 @ 3:01pm 
Originally posted by JoeDaTomato:
Originally posted by Toastie Buns:
Press F5
Check speed
Burn prograde until empty
Subtract original speed
Theres your absolute d/v
Press F9
Now start thinking how to use that wisely :D

That won't give you your Delta-V. It'll give you a value slightly less or slightly more than your Delta-V.
So what?? A "Toastie burn" will show you what amount of delta-V you'll ACTUALLY get. Calculating the amount of delta-V you're "supposed to" have is useless if the actual burn comes out different.
Toastie Buns Feb 24, 2018 @ 3:12pm 
Originally posted by GeneralVeers:
Originally posted by JoeDaTomato:

That won't give you your Delta-V. It'll give you a value slightly less or slightly more than your Delta-V.
So what?? A "Toastie burn" will show you what amount of delta-V you'll ACTUALLY get. Calculating the amount of delta-V you're "supposed to" have is useless if the actual burn comes out different.

They're envious of my happy go lucky space program.
(thanks for the giggle btw)
JoeDaTomato Feb 24, 2018 @ 3:23pm 
Originally posted by maculator:
SAS and wobble will cost you some. Fact is just burning for it and reloading can be a legit way to see what you got left.

SAS won't make you lose any. Wobble is negligible on a well-designed craft.

Originally posted by GeneralVeers:
Originally posted by JoeDaTomato:

That won't give you your Delta-V. It'll give you a value slightly less or slightly more than your Delta-V.
So what?? A "Toastie burn" will show you what amount of delta-V you'll ACTUALLY get. Calculating the amount of delta-V you're "supposed to" have is useless if the actual burn comes out different.
It's not just what you're "supposed to" get. It's what you WILL get. It's a mathamatical fact. Using your method, you'll get different values for how much Delta-V you have left at any other body/orbit, and, as I'm sure you know, you can't change how much Delta-V you have just by being in a different place in empty space. If you could, then we'd have to look at and seriously change the principles of physics.
maculator Feb 24, 2018 @ 3:42pm 
You're defending a unholdable position here...
First you take "no drag losses in space" as your argument and then, when it doesn't suit your cause anymore, you switch to " you'll get different values for how much Delta-V you have left at any other body/orbit"
JoeDaTomato Feb 24, 2018 @ 3:44pm 
Originally posted by maculator:
You're defending a unholdable position here...
First you take "no drag losses in space" as your argument and then, when it doesn't suit your cause anymore, you switch to " you'll get different values for how much Delta-V you have left at any other body/orbit"

That's because you're not losing it from drag? Drag is an areodynamic (or hydrodynamic, etc) force. You'd get different values based on the the strength of gravity at your current orbit. I can write out the calculus that proves you'd get different values, if you want.
Last edited by JoeDaTomato; Feb 24, 2018 @ 3:44pm
JoeDaTomato Feb 24, 2018 @ 3:51pm 
Originally posted by JoeDaTomato:
Originally posted by maculator:
You're defending a unholdable position here...
First you take "no drag losses in space" as your argument and then, when it doesn't suit your cause anymore, you switch to " you'll get different values for how much Delta-V you have left at any other body/orbit"

That's because you're not losing it from drag? Drag is an areodynamic (or hydrodynamic, etc) force. You'd get different values based on the the strength of gravity at your current orbit. I can write out the calculus that proves you'd get different values, if you want.

Just to make that clear, I'm saying that both things I said are true. Using the "Toasty Burn" (a term I've come to like), you'll wind up with different values for your remaining Delta-V depending on your current body and current orbit.

I'm also saying that drag doesn't exist in this game in space. There are no particles in space (in KSP) to slow you down.
maculator Feb 24, 2018 @ 3:51pm 
It will vary, thats what I said, but its a good enough estimate.
Toastie Buns Feb 24, 2018 @ 3:51pm 
A toastie burn will not not lie to you, nor threaten to stab you.

...Even in an atmosphere.
JoeDaTomato Feb 24, 2018 @ 3:53pm 
Originally posted by maculator:
It will vary, thats what I said, but its a good enough estimate.
Maybe for most people. I like precise values, though. If it's good enough for you, use it, but I don't want something so... vague.

Originally posted by Toastie Buns:
A toastie burn will not not lie to you, nor threaten to stab you.

...Even in an atmosphere.
If this is a joke, I find it really funny. If not, I'm very confused.
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Date Posted: Feb 24, 2018 @ 1:35pm
Posts: 53