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Make sure when you turn guard mode on, you change the FoV to 360 degrees unless you don't want it to have a full field of view, and adjust the range to whatever setting you want. It may take a little while for the turret to start firing at you, but as long as you haven't done anything horribly wrong or you're out of the actual gun's FoV (which is different from the guard mode's FoV setting - it can track your craft from any directon, but if the gun can't physically turn to shoot you, it won't), it will eventually work.
Feel free to ask for clarification.