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To give it a shot: Do you have enough electricity? You mentioned THREE SAS systems and a quite heavy craft, those need quite some electricity.
guys believe me, i have turned on SAS, there is a ton of electricity, got enough fuel, nav-ball is pointin up, i play this game for a long time now, 2-4 years, i guess, don´t think i am a beginner, but you don´t know that....anyway....the problem seem to be fixed by de-installing the game and re-install it. save games would not be harmed by that step.
since i re-installed KSP, i managed to do some pretty nice flights, with my ships (of course SAS turned on and got enough electricity)...but suddenly......again, this riidiculous thing happen....SAS failure.....during lift-off phase....safed the ship, brought it into an orbit, saved the game, ended KSP, restartet it, reloaded the game, and still SAS goes crazy....
for the info, i have no mods installed, only the game, no dlc´s added......checked the game via steam for errors....nothing.....
slowly i am very frustrated and slipping into "rage-mode"....slowly....
I second the "please attach a pic of the ship" for any of these sort of issues.
after, ending KSP-session, by quitting the game, restart it, end it again, cause the problem still exists, restarting my pc (my pc is ok, for those, who maybe think, it is all about my pc!), restarting KSP again....and suddenly it works....
note: it is not really smart to think, only because you never had experienced such problems, that they don´t exist...(not offensive...)
https://steamcommunity.com/sharedfiles/filedetails/?id=1805099806
https://steamcommunity.com/sharedfiles/filedetails/?id=1805099806
from hangar
Ok, so i looked at your shots. Let me say a couple of things first. I never said that my experiences are universal. I do however have quite a few hours spent in the game and have experienced a lot of things, and can say that maybe you are overestimating your own position.
Looking at the pictures, I'd say there certainly is a lot of room for problems with that ship. Let's start with the basics - fuel drain. Given that you have fuel tanks outboard of your main "stack" any non-isotropic drain of fuel could cause that ship to behave terribly. Second, the same is true for the outboard engines, especially if they are allowed to gimbal, and even moreso if those outboard side boosters flex at all under load.
I'll also say that the vessel in the pictures is probably going to have major issues in any atmosphere at speed, so based on your description of the issue, I'd say you're getting aerodynamic effects once you get up to speed, that is causing the drag to be at the very front of your rocket, vs the back where you want it, which is inducing the craft to wander, then flip over. Also, it probably flexes a bit in between causing horrible oscillation. Probably no amount of SAS is going to be able to make that stable because the aerodynamic forces will want to make that ship fly backwards, and the faster you go, the moreso. SAS will probably hold it for a while, as long as it doesn't get very far off prograde, but as soon as it does, it won't be coming back because the SAS won't be able to torque it around in order to fly in the opposite direction of what is aerodynamically stable for that vessel.
The fix for this would be to make sure that the booster part of this vessel has an extremely large drag in back. This probably can't be achieved with this design though, so you'll have to either go really, really slow through the atmosphere or completely redesign the ship. One thing that might help is adding a long section to the back of the middle core and giving it some "fins". This could help it have the necessary lift/drag vs CG positioning.
In space the drag vs CG thing shouldn't matter, but all the asymmetry/flex issues will still matter, and you may also have excessive thrust on it while in space, exacerbating the issues. So, while in space, restrict the engines to something like 10% thrust will probably help.
no critics to your critics, about how i built my ship, but again, it worked many times, there is nothing wrong with it, in my opinion.
again....this is, what i am talking about