Kerbal Space Program

Kerbal Space Program

why is the landing gear so unstable?
i cant make any plane under the size of a shuttle without it spazzing out, flipping on the runway, jumping up and down continuously, etc

doesn't matter what size landing gear i use, but the smallest ones are the worst

why are they so bad? am i doing something wrong? i always place them in apropriate places and at correct angles
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Showing 1-6 of 6 comments
Chibbity Jul 9, 2019 @ 1:26pm 
If you have bouncing issues while the plane is sitting still;

Enable advanced tweakables in the main menu options.

Right click the gear, set spring strength lower and damper higher until it stops.

If you have bouncing issues under other conditions, the plane is likely too heavy for the gear, you are landing too hard, or the mass is poorly distributed.
Last edited by Chibbity; Jul 9, 2019 @ 1:27pm
Originally posted by Chibbity:
If you have bouncing issues while the plane is sitting still;

Enable advanced tweakables in the main menu options.

Right click the gear, set spring strength lower and damper higher until it stops.

If you have bouncing issues under other conditions, the plane is likely too heavy for the gear, you are landing too hard, or the mass is poorly distributed.
i'll try the tweak settings soon

when i have problems like what i described i cant even get the plane off the ground, it'll just get to about 50 m/s and then just roll over or begin wobbling violently until it hits the runway and explodes

still does it even with landing gear that is visually very oversized for the plane
Chibbity Jul 9, 2019 @ 3:58pm 
What does your landing gear setup look like?

Does the plane sit nose high or nose low? (Nose high will give you more lift and help you to take off, nose low will cause down force which will pin you to the runway and make it difficult to lift off.)

"Nose low" can lead to a lot of stress on the front nose wheel, which can cause bouncing and "veering" problems, as well as make it difficult to take off.

A picture would be of much help also, if none of that solves it. Best of luck!
Last edited by Chibbity; Jul 9, 2019 @ 4:01pm
Yuki Jul 9, 2019 @ 6:58pm 
You do know about the mirror placement settings right?
Just come to think, i meet some newcomers that where placing their gear on each side manually, and thus usually slightly asymetric.
i should clarify that i have over a thousand hours now

i dont know how to say it without being pretentious or anything so sorry if it comes off that way, but i think it would rule out a lot of the newbie or simple fix solutions
Originally posted by Chibbity:
What does your landing gear setup look like?

Does the plane sit nose high or nose low? (Nose high will give you more lift and help you to take off, nose low will cause down force which will pin you to the runway and make it difficult to lift off.)

"Nose low" can lead to a lot of stress on the front nose wheel, which can cause bouncing and "veering" problems, as well as make it difficult to take off.

A picture would be of much help also, if none of that solves it. Best of luck!
for a shuttle, nose down

for a plane, nose up or nose level with the rear

rear landing gear goes close to the COM enough that the plane can lift off properly but not so close that it falls on its back

i'll try and screenshot a craft that has the problem next time im playing
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Date Posted: Jul 9, 2019 @ 1:25pm
Posts: 6