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No actual math required, it's just a video game after all.
Plenty of mods available as well that make the game easier or provide extra information.
https://www.youtube.com/playlist?list=PLO-JFyNTqjIljuPwaHkGZpMOLTtfCuIYg
This is a VERY old version of KSP but most of what it teaches still applies.
If you have fun with the KSP career mode, it will teach you about rocket science and aviation.
Sometimes it feels a bit overwhelming with all the new and different things you need to learn and it also feels like it's not explained too well all the time.
I felt a bit clueless at times, but i kept trying and it worked out.
I feel like i learned enough to now start my own stuff without help. And as others said, you probably can find a lot of help in video tutorials etc.
The game does have a steep learning curve once you start to get into it, but it's designed to be easy to experiment with too. There are things you may want to Google, like what a gravity turn is, because you'll save time and pain.
On the math front, this is all done for you, and the game has actually added extra tools on this front as well. It's a very long way of saying the game is good at allowing you to develop an intuitive understanding of how things work.
The stuff I would suggest you'll want to consult the internet for are the maneuvers. How you get from A to B. Gravity turns for getting into orbit. Hohmann transfers for how to move between different of different altitudes, or between say, a planet and moon.
It sounds complicated, and some of it kind of is, but I knew ♥♥♥♥ all about this stuff when I started. But I played around. And when I learned all I could, I turned to the KSP forums (unlike many steam games, this game has active official forums worth using), and I turned to YouTube. Eventually, I was interested enough to do some light research too, because this stuff is interesting. As a bonus, I now intuitively understand how a gyroscope works (it's related to how you change your orbit in space). Didn't see that coming :D
As long as you set appropriate expectations you'll have a blast. Accept that you will not be docking to a space station or landing on other planets on the first day. Heck, just getting into an orbit can be a puzzle, and there will be a gulf at times between knowing to do something, and being able to actually do it. I've been playing this game for years, and I totally didn't accidentally ram a space station last night at 20 m/s (70 km/h or 45 mph), cutting it in half, while trying to dock to it.