Kerbal Space Program

Kerbal Space Program

BoydofZINJ Aug 21, 2019 @ 9:16pm
I have all the DLC Which MODS do I want...?
I have all the DLC. Yes, I have played the game and even visited other planets. Seeing the KSP2 trailer I want to visit a few worlds again... the old fashion way... with rocket and fuel :)


Which MODS do you think is required for quality of life that should be necessary and why?

Which MODS do you think are really great that enhance the game game and why?
Last edited by BoydofZINJ; Aug 21, 2019 @ 9:17pm
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Showing 1-13 of 13 comments
Shaboopy-Nubbins Aug 21, 2019 @ 9:33pm 
I'm pretty new to Kerbal, I've only had it a few months and i initially let myself play no mods for a good month just to see how it was...mistake.
1. Tweak Scale
2. Kerbal Attachment System
3. Kerbal Inventory System
4. Kerbal Planetary Base System
5. Kerbal Engineer

I can't imagine playing without these 5 essentials now.
BoydofZINJ Aug 21, 2019 @ 9:37pm 
I notice MechJeb has not been updated in a while or to version 1.7.3
Shaboopy-Nubbins Aug 21, 2019 @ 9:39pm 
Originally posted by BoydofZINJ:
I notice MechJeb has not been updated in a while or to version 1.7.3
Yeah apparently. Kerbal Engineer doesn't do everything for you like MechJeb, which i like, but still gives you all the nice stats that make your life 100 times easier.
BoydofZINJ Aug 21, 2019 @ 10:01pm 
Originally posted by Rojobow14:
Originally posted by BoydofZINJ:
I notice MechJeb has not been updated in a while or to version 1.7.3
Yeah apparently. Kerbal Engineer doesn't do everything for you like MechJeb, which i like, but still gives you all the nice stats that make your life 100 times easier.

I think i may just play the base game until I land on MUN and then maybe revisit. It seems most of the mods are not updated for 1.7.3 yet.


Originally posted by Rojobow14:
I'm pretty new to Kerbal, I've only had it a few months and i initially let myself play no mods for a good month just to see how it was...mistake.
1. Tweak Scale
2. Kerbal Attachment System
3. Kerbal Inventory System
4. Kerbal Planetary Base System
5. Kerbal Engineer

I can't imagine playing without these 5 essentials now.

I am looking at your list and none of them seem to be supported on the current version 1.7.3 except TweakScale
by
lisiast

TY for the lists most of them look like stuff i want.
Shaboopy-Nubbins Aug 21, 2019 @ 10:02pm 
Originally posted by BoydofZINJ:
Originally posted by Rojobow14:
Yeah apparently. Kerbal Engineer doesn't do everything for you like MechJeb, which i like, but still gives you all the nice stats that make your life 100 times easier.

I think i may just play the base game until I land on MUN and then maybe revisit. It seems most of the mods are not updated for 1.7.3 yet.


Originally posted by Rojobow14:
I'm pretty new to Kerbal, I've only had it a few months and i initially let myself play no mods for a good month just to see how it was...mistake.
1. Tweak Scale
2. Kerbal Attachment System
3. Kerbal Inventory System
4. Kerbal Planetary Base System
5. Kerbal Engineer

I can't imagine playing without these 5 essentials now.

I am looking at your list and none of them seem to be supported on the current version 1.7.3 except TweakScale
by
lisiast

TY for the lists most of them look like stuff i want.

On CurseForge they are & even if they are just behind latest version they all work fine for me.
Razamanaz Aug 21, 2019 @ 10:03pm 
I'm pretty sure that Mechjeb 2 Dev Build #889 works on 1.7.3. I don't use Mechjeb so I haven't actually tested it. https://ksp.sarbian.com/jenkins/job/MechJeb2-Dev/
Buflak Aug 21, 2019 @ 11:43pm 
The best way to get mods is this:
1. Get the name of the mod you want
2. Google it
3. Click on the result that takes you to the KSP forum thread of that mod
for example: https://forum.kerbalspaceprogram.com/index.php?/topic/154834-17x-anatid-robotics-mumech-mechjeb-autopilot-284-14-june-2019/
4. Read the last few pages to find out if it works for the latest KSP
5. Read the first post to find download link and other info

Basically almost every mod is first released here:
https://forum.kerbalspaceprogram.com/index.php?/forum/34-add-on-releases/
Then based on the modders preference, the file will be hosted on curse, spacedock, github, etc.
But this is where you'll find the most up to date information, not to mention feedback from other people who use that mod.

Very often a mod will be officially made for an older KSP version, while still working perfectly in the latest one as well.

Or you could check out CKAN which is a mod manager app, though i never used it myself so i can't comment on it's reliability.
I always preferred to install mods manually, that way i actually know what they are doing.
Which can be a pain in the ass when you deal with several versions, compatibility issues and a swarm of dependencies.
Valar Morghulis Aug 22, 2019 @ 2:57am 
Mechjeb 2 works on ckan and should install Mechjeb and Kerbal Engineer Redux aswell.
Masentaja Aug 23, 2019 @ 2:44am 
Originally posted by BoydofZINJ:
I notice MechJeb has not been updated in a while or to version 1.7.3
Mechjeb still works. Iv had no issues with it even if its outdated
A Terrible Modder Aug 23, 2019 @ 3:26am 
Originally posted by BoydofZINJ:
I have all the DLC. Yes, I have played the game and even visited other planets. Seeing the KSP2 trailer I want to visit a few worlds again... the old fashion way... with rocket and fuel :)


Which MODS do you think is required for quality of life that should be necessary and why?

Which MODS do you think are really great that enhance the game game and why?
YOU WANT MODS ?

Originally posted by Rojobow14:
I'm pretty new to Kerbal, I've only had it a few months and i initially let myself play no mods for a good month just to see how it was...mistake.
1. Tweak Scale
2. Kerbal Attachment System
3. Kerbal Inventory System
4. Kerbal Planetary Base System
5. Kerbal Engineer

I can't imagine playing without these 5 essentials now.

6.all near future mods
7.interstellar extended
8.extraplanitary launchpads
Coopertt Aug 23, 2019 @ 6:26pm 
id say just add all the near future mods, restock, and restock +
thats basically just ksp stockalike with a ton of niche parts to use
maestro Aug 23, 2019 @ 7:14pm 
Originally posted by Metro:
Originally posted by BoydofZINJ:
I notice MechJeb has not been updated in a while or to version 1.7.3
Mechjeb still works. Iv had no issues with it even if its outdated

Same.
MaGicBush Aug 24, 2019 @ 7:12pm 
If I use mechjeb is there still a point in using engineer? They all seem to work fine via installing through the curse client.
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Date Posted: Aug 21, 2019 @ 9:16pm
Posts: 13