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http://forum.kerbalspaceprogram.com/index.php?/topic/144482-113-2016-07-24-telemachus-telemetry-and-flight-control-in-the-web-browser/
If you go to the github page you will find that it is indeed compatible with 1.2 - forum post is outdated.
Edit: Since the mod ships its own webserver this is indeed very much LAN compatible.
"Do you have a bunch of friends who haven't done something unbelievably nerdy in the past 6 months?"
Sadly I don't have friends as nerdy as me^^
but huston is telemachus on steroids for all your mission control needs:
https://github.com/tcannonfodder/houston
It's fun to throw in your tablet and phone and old laptop and just go full IVA.
There are many options open to the server creator on DMP server setup, as follows (taken from installation server documentation):
warpmode - The warp type.
Mode 0: MCW_FORCE, You take a warp lock, every player will follow you into warp, and you will create a subspace when you come out of warp that everyone will sync to.
Mode 1: MCW_VOTE: Same as MCW_FORCE, but you have to vote first - This option may be good for players doing the same thing with voice chat.
Mode 4: SUBSPACE: The default, and most important mode. Each player can warp at will, and they can "sync" to other players times. This is the only mode that allows QuickSaving/QuickLoading
Mode 5: NONE: Players will be unable to warp.
https://d-mp.org/w/Howto/Server/installation