Kerbal Space Program

Kerbal Space Program

Jabroni Slayr Dec 26, 2016 @ 12:19pm
Automatically stop time warp
Does anyone know of a mod or a way to automatically stop timewarp when life support resources get critically low?

I've accidently killed dozens of kerbals when I'm time warping to a maneuver node because the solar pannels suddenly aren't orientated to the sun and electric charge runs out before I can do anything about it. Normally I'd just hit f5 but I've been playing without quicksaves in my new career so this is driving me absolutely insane.
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Showing 1-4 of 4 comments
AoD_lexandro Dec 26, 2016 @ 12:20pm 
Alternate resource panel? The mod has alarm functions on resources, so if life support is in that bit, it should work.
morph113 Dec 26, 2016 @ 12:21pm 
What mod are you using? I have TAC and for me it does actually stop the time warp if any of the supplied goes critical.
Jabroni Slayr Dec 26, 2016 @ 12:28pm 
I've been debating using alternate resource panel for a while so maybe I'll check that out but I need something to stop my time warp.

I use TAC as well and it alerts me that electric charge is running low but when you're warping at 1000x, even if you've taken care to orient your vessel to stay in the sun, if it doesn't you have pretty much no time to react before the kerbal dies. When I'm away from the vessel and a resource goes critical it stops time warp and alerts you but when I'm focused on the vessel all you get is a text blub on the screen and it just keeps on blasting through time warp until I get to my maneuver node.
howardsheard Dec 26, 2016 @ 1:40pm 
You can press alt +F12 and turn on infinite power reorientated your carft turn it off and recharge to cover this mistake unless your using a mod that kills kerbals ships with no power
Last edited by howardsheard; Dec 26, 2016 @ 1:43pm
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Date Posted: Dec 26, 2016 @ 12:19pm
Posts: 4