Kerbal Space Program

Kerbal Space Program

Exilyth Nov 8, 2017 @ 1:31pm
Warp until science is done?
Is there some way to warp to the point in time when the mobile lab is done processing all collected research data?

Got my lab parked near the space center and with 100k time warp the day/night change becomes a flicker which is not very nice to look at.
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Hugo Nov 8, 2017 @ 1:36pm 
Originally posted by Exilyth:
Is there some way to warp to the point in time when the mobile lab is done processing all collected research data?

Got my lab parked near the space center and with 100k time warp the day/night change becomes a flicker which is not very nice to look at.
cant you just recover the vessel to immediatly finish the science research or something?
Idk much about career mode
Chibbity Nov 8, 2017 @ 1:46pm 
Originally posted by Hugo:
Originally posted by Exilyth:
Is there some way to warp to the point in time when the mobile lab is done processing all collected research data?

Got my lab parked near the space center and with 100k time warp the day/night change becomes a flicker which is not very nice to look at.
cant you just recover the vessel to immediatly finish the science research or something?
Idk much about career mode

No, the mobile processing lab takes data from experiments and turns it into science, it takes time and scientists to convert.

As far as the OP's question: No, there isn't any stock way to warp ahead that specific distance automatically.

Also, why is your MLP parked at the KSC? You do know you get like hardly any science points what so ever unless it's in orbit right?

https://wiki.kerbalspaceprogram.com/wiki/Mobile_Processing_Lab_MPL-LG-2

"An experimental result is processed into an amount of data based on its original science value and the physical location of the lab at the time the data is generated. There is a 90% penalty when on Kerbin's surface. So labs on the surface of Kerbin are near worthless for processing experiments into data, with low value results (e.g. Temperature Scans from Kerbin) literally worth zero data."
Last edited by Chibbity; Nov 8, 2017 @ 1:58pm
Technicalfool Nov 8, 2017 @ 2:26pm 
You're really supposed to be going out and doing other stuff while the lab processes, so there's no easy "warp until done" button.

And yes, having a lab in Mun or (probably better) Minmus orbit and using it to process EVA reports from all the biomes and stuff from returning landers will give you vastly more science than parking one off the runway at KSC.
andylaugel Nov 8, 2017 @ 2:34pm 
The Kerbal Alarm Clock (KAC) mod can be set to stop any time warps and alert you when your lab is full of science.

P.S. Here is a screenshot showing KAC in the lower right corner.
http://steamcommunity.com/sharedfiles/filedetails/?id=1098799947
Last edited by andylaugel; Nov 8, 2017 @ 2:37pm
Exilyth Nov 9, 2017 @ 2:15pm 
Didn't know the lab has a 90% nerf while on Kerbin.
Might have to look into KAC.

Thank you everyone.
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Date Posted: Nov 8, 2017 @ 1:31pm
Posts: 5