Kerbal Space Program

Kerbal Space Program

Hugo Nov 1, 2017 @ 4:44pm
Unable to focus ship on the map view (no mods)
Why does the maneuver feature lead my ship into crashing into Kerbins ocean instead of leading me to jool orbit? or why does it show me a planet encounter and after timewarping 2 years I actually miss the planet entirely?

also, how to focus the ship in map view? people said its the tilde key, the ` thing key and the key next to the 1, or the ^ key. none of them work.
I have a qwertz keyboard btw.
Last edited by Hugo; Nov 1, 2017 @ 6:49pm
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Chibbity Nov 1, 2017 @ 5:09pm 
You need to pay attention to what you are doing when making a maneuver node, if you are going to burn in such a way as to lower your PE around Kerbin into the atmo, that's obviously not a very good plan for a burn.

The time warping thing is a floating point number calculation deal I've heard. It's just a limitation of the engine, my advice would be to stop periodcally and make adjustment burns if needed.

In a recent update they changed it from the "Backspace" key to the "Tilde" key. However if you never made a clean install of your game since then, it should still be Backspace.
Last edited by Chibbity; Nov 1, 2017 @ 5:12pm
Hugo Nov 1, 2017 @ 5:59pm 
Originally posted by Chibbity:

In a recent update they changed it from the "Backspace" key to the "Tilde" key. However if you never made a clean install of your game since then, it should still be Backspace.
I know they changed it to the tilde key, and its not backspace. but the problem is that I cant find the key on my keyboard. normally, to type in a tilde key I would have to hold ctrl and shift, but that doesnt work in game.
also thanks for the meneuver tips, I am pretty new to this game, a noob if you will.
strask Nov 1, 2017 @ 6:20pm 
Originally posted by Hugo:
but the problem is that I cant find the key on my keyboard. normally, to type in a tilde key I would have to hold ctrl and shift, but that doesnt work in game.
also thanks for the meneuver tips, I am pretty new to this game, a noob if you will.

Probably the best thing to do then is to go into the settings from the main menu, find the keybinding, and assign it to a key that is easy for you to use.
Chibbity Nov 1, 2017 @ 6:22pm 
Originally posted by Hugo:
I know they changed it to the tilde key, and its not backspace. but the problem is that I cant find the key on my keyboard. normally, to type in a tilde key I would have to hold ctrl and shift, but that doesnt work in game.
also thanks for the meneuver tips, I am pretty new to this game, a noob if you will.

Maybe this list will help?

https://en.wikipedia.org/wiki/Tilde#Keyboards
Last edited by Chibbity; Nov 1, 2017 @ 6:23pm
Hugo Nov 1, 2017 @ 6:47pm 
Originally posted by Chibbity:
Maybe this list will help?

https://en.wikipedia.org/wiki/Tilde#Keyboards
So appearently I have to press ALT gr and + at the same time.
and it doesnt even work.
(german keyboard)
Last edited by Hugo; Nov 1, 2017 @ 6:47pm
Originally posted by Hugo:
or why does it show me a planet encounter and after timewarping 2 years I actually miss the planet entirely?

KSP can only load a limited amount of frames per second. If you're on 100,000 speed timewarp, then one frame will equal several minutes to an hour of in-game time. This means that in one frame you could be just about to encounter a planet, but if the encounter is only a few minutes long, then the game will fail to realise that you were meant to encounter it because it completely skips over it in frame-loading. It also happens a lot in orbits around Kerbin that are below the atmosphere. If you warp too quickly, then you'll enter and then exit the atmosphere in the space of a frame, which causes no change to the orbit.
Technicalfool Nov 2, 2017 @ 5:39am 
Unfortunately a problem has been found with regards the keyboard. If you've made your own custom keybindings, then the new system can end up getting confused and picking the wrong bindings up.

A workaround is to select another input language, then go back to German. You will lose any custom bindings, but input should now match what's on the keycaps.

Edit: After having a chat and poking around a bit more, the caret or ^ key may be what QWERTZ and AZERTY keyboards use to refocus the camera on the craft by default. After resetting your layout, try that.

Edit2: Seems the problem was found in 1.3.0 and fixed in 1.3.1. If you still have old configs, that may have carried the bug forwards. Resetting your layout should clear the problem.

HTH
Last edited by Technicalfool; Nov 2, 2017 @ 6:06am
Hugo Nov 2, 2017 @ 6:48am 
Originally posted by Technicalfool:
Unfortunately a problem has been found with regards the keyboard. If you've made your own custom keybindings, then the new system can end up getting confused and picking the wrong bindings up.

A workaround is to select another input language, then go back to German. You will lose any custom bindings, but input should now match what's on the keycaps.

Edit: After having a chat and poking around a bit more, the caret or ^ key may be what QWERTZ and AZERTY keyboards use to refocus the camera on the craft by default. After resetting your layout, try that.

Edit2: Seems the problem was found in 1.3.0 and fixed in 1.3.1. If you still have old configs, that may have carried the bug forwards. Resetting your layout should clear the problem.

HTH
thanks for the response, Ill try all that!
Hugo Nov 2, 2017 @ 7:03am 
I finally found it out, its the Ö button, next to L, or the ; button on the american keyboard.
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Date Posted: Nov 1, 2017 @ 4:44pm
Posts: 9