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I just let cheesy contracts expire.
I just turned off the penaly for declining contracts in the options. Its a bit stupid to be penalised for not accepting a contract you didnt ask for. If I accept a contract and fail it, I should absolutely be penalised.
Contracts I dont accept are any ones that entail asteroids, shipping ore from one body to another, and observational studies. The obs ones can take hours when your on a low G body in a rover. Shipping ore seems pointless. As does mining an asteroid, as I have plenty of gear on local moons for mining off world.
Apart from those 3 I tend to take everything else that comes up.
LOL!
I'm still not good at 'flying above 18000 meters' and still hitting the target zone.
Tourist contracts are almost always declined and I'm cheating a bit and turned off the -1 rep for declining.
All the other missions are accepted if I think i can tack them onto another mission.
I don't mind hauling an extra decoupler to Duna.
Go to jool and eeloo and eve and back in one flight, HAAAAA my butt.
You dont need to do them in one flight for tourism contracts. In fact tourism is one of the best paying contracts there is.
Anyone that requires surveying some temperature or pressure around Kerbin in a specific location.
Also I never decline any, just let them expire on their own.
I actually only tried career mode once, didnt like it from the contracts, so i normally only do the science mode