Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Scientific records are stored in the science building and can tell you where you gathered science.
My personal top speeds for rovers on kerbin are 100m/s by the end of the runway with just rover wheels to power it and 180m/s at the north pole with the same rover. It went over 400 m/s with drag turned off before it tumbled uncontrollably.
Those giant wheels go really fast when theyre turning.
I'm always a little sad about that, as I would like to go back and review those milestones sometimes and maybe aim for higher ones. This data really should be available in the Archives, but it is not.
You can see it in your event history (where the little green "check" icons pop up) but it goes away once cleared, and does not persist in between game loads. Sort of useless.
Fortuneatly, the data does exist in your save file! If you open up the .sfs file for your save there should be a section that starts like this:
That actually contains a lot of good data. For example, I can see that the name of my first craft to reach space is the ignomiously titled "Untitled Space Craft" with Valentian on board, flying the "Retro" flag..
I can also see that most of my records are topped out (does not track speed above 2500, I think) except I have barely touched "depth" so I might have some work to do there.
Heat shields can go down a little deeper but I never really touched submarines.
Probably some mod improves it, but I suppose this isn't really a submarine simulation.
Underwater is boring to explore anyway.