Kerbal Space Program

Kerbal Space Program

BD Armoury, how to get guns to work?
Seriously?! How? Example with the .50 call turrets. I have 50 cal ammo on, I have the turrets action keyed up. I turn them on, the aiming reticule comes up, i press the button that is hotkeyed to fire, and nothing. Tried other guns too, they dont work. Help???
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19/9 megjegyzés mutatása
Hey homie, wish I could help, but I'm not using BDArmory. Still, you might get lucky here:

http://bdarmory.wikia.com/wiki/How_to_fire_missiles_with_ease

in case you haven't consulted the BDArmory wiki.
No missiles are easy, its the GUNS that dont work
Do you use the depending ammo? When i first tried BD Armory I forgot the ammo to the guns.
Do your vulcan-Rocketpods function as intended?
Alexdrums97 eredeti hozzászólása:
Do you use the depending ammo? When i first tried BD Armory I forgot the ammo to the guns.
Do your vulcan-Rocketpods function as intended?
Vulcans work. And I have the ammo. If a 50cal turret doesnt use 50cal ammo then something is wrong with the mod.
Hi have you fitted a weapon manager to the craft? and if you are firing missiles (as i suspect) by right clicking on them and selecting fire missile, you are doing it wrong :)

Have you read any of the painstakingly assembled KSpedia for BDArmory contnued?

If on the other hand you have fitted a weapon manager and you are interacting with weapons through the waepon manager , rather than just clicking activate and holding the mouse button, I'll need to see a copy of a KSP.log zipped in downloadable form before any further suggestions can be made
It is also important that you run the correct version of BDAc for KSP122, no other versions are supported

https://github.com/PapaJoesSoup/BDArmory/releases

Spanner
BDAc Dev team
SpannerMonkey eredeti hozzászólása:
Hi have you fitted a weapon manager to the craft? and if you are firing missiles (as i suspect) by right clicking on them and selecting fire missile, you are doing it wrong :)

Have you read any of the painstakingly assembled KSpedia for BDArmory contnued?

If on the other hand you have fitted a weapon manager and you are interacting with weapons through the waepon manager , rather than just clicking activate and holding the mouse button, I'll need to see a copy of a KSP.log zipped in downloadable form before any further suggestions can be made
It is also important that you run the correct version of BDAc for KSP122, no other versions are supported

https://github.com/PapaJoesSoup/BDArmory/releases

Spanner
BDAc Dev team
I went on the wiki but couldn't find much info therer (i suspect its new?) I think I'll just try a reinstall.
Try disabling the "barrage" option on the guns it should work.
i was also not able to use the guns for some reason in all the version i updated it to 1.9 and it worked fine for a few days and then stopped working:steamfacepalm:
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19/9 megjegyzés mutatása
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Közzétéve: 2017. febr. 28., 11:39
Hozzászólások: 9