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sometimes the editor don´t put it in the middle). I test it always on kerbin before I shot it on a
other planet/moon (launch it from sph then drive on the grass and launch the next module
to test if it docks right). Onetime I have it docked, but all wheels on one modul was damaged
(it mountet one docking port not right in the middle).
http://steamcommunity.com/sharedfiles/filedetails/?id=858228925
http://steamcommunity.com/sharedfiles/filedetails/?id=858228990
So here are a few tips...
http://steamcommunity.com/sharedfiles/filedetails/?id=858458894
http://steamcommunity.com/sharedfiles/filedetails/?id=844167107
i recommend testing all your surface bases in the grass near the KSC ..
afaik, the only mod that can connect parts that are already out of the VAB (without a docking port) is KIS/KAS
1 the docking ports line up
2 i can not highlight the docking ports to set them as, control from and target
set, but i can mouse over them to get them highlighted and the pointer text then says docking ports.
i have the following mods installed does any one know if any of these cause a conflict.
community category
community resource
easy vessel switch
environmental visual enhancements
KAS
KIS
planetary base
kopernicus
kerbal engineer
mechjeb
modular flight integrator
planer shine
scansat
scatterer
stock Visual enhancements scatterer
stock Visual enhancements sunflare
stock Visual enhancements low res
texture replacer
many thanks
Since your stuff is already on the Mun, you could just push it together to make it look good and use KAS to link them. Just run a pipe between them or something.
There is nothing wrong with planetary base system and its life support as far as I can tell.
If people can just help you connect it together you be golden.
many thanks to all