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Quake I & II, I'd say you'd better use a sourceport like you do for Doom.
Darkplaces is the way to go for Quake I.
About Quake II, there's various good ones. Yamagi is the best for me: close to the original, but with everything you want to play it on a modern computer and high resolutions.
I'd argue with that. There is Quakespasm [quakespasm.sourceforge.net] (former FitzQuake), which is very close to vanilla (like Yamagi for Q2), limit-removing and, unlike Darkplaces, allows you to run this kind of mappacks[www.quaddicted.com] (demonstration).
@Duckscout, you can use ioquake3[ioquake3.org] sourceport for quake 3, yamagi[www.yamagi.org] for quake 2 and quakespasm for quake 1, all of them are quite faithful to original games.
Yes, but i'd advise to backup vanilla baseq3/q3config.cfg first just in case.
Also, the difference between ioquake3 and spearmint is that the latter has correct aspect ratio, but also cannot be used for online play. You can use any sourceport you want on the same installation, like i have defrag-focused idfe, cpma and ioquake3 simultaneously.
After ioquake3 installation you can move the entire Quake 3 Arena folder to your usb drive, it should work out of the box.