Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- The new UI scaling sometimes reverts to the old one when you change the screen mode, and/or when you change the UI scaling option.
- VSync doesn't work with Borderless screen mode.
- A lot of the railings/fences/cables etc on a longer distance become partially invisible, dunno if it's related to LOD settings.
- Physics could use some updates to the settings of them, as they become really janky when playing higher than 60fps. (iirc, tick rates were the cause of that).
- Those ridged big steel pipe tunnels (canals have those, and the hoverboat section) have a lot of light flickering on the surface of them (recorded a video of that if needed).
- Fog is still working like these sprite sheets, which doesn't blend with the levels (might be too big of an overhaul to get those to look nicer).
Might be unrelated to the game itself, but encountered this too:
- Steam's recording makes the game stutter like crazy, other games seems to run just fine with it.
Problem persists even after verifying installation
The health bar is missing because of a typo in the ep2/ep2_pak_dir vpk/scripts/hudlayout res file:
A soldier goes through this door right at the beginning. however, if you stand in front of this door when he tries to open it, the door remains closed and you are trapped with nowhere to go. Deadlock.
https://steamcommunity.com/sharedfiles/filedetails/?id=3366808586
In a heavily scripted game like HL2, when there's major changes brought to it, this kind of thing is bound to happen. It sucks. Not sure if they will bother fixing any bugs reported here.
But it's a nice thread to have to keep track.