Grim Dawn

Grim Dawn

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Can a "Paladin" be built?
Tank but a healer for co-op or pet/companions?
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Showing 1-15 of 17 comments
mcb0ny Feb 9 @ 6:09am 
Soldier/Shaman or Oathkeeper/Shaman i guess... No clue how good it would be, i don't play those.
Last edited by mcb0ny; Feb 9 @ 6:11am
Enfild Feb 9 @ 7:01am 
Yes, kinda. Self heal is obviously very important, and game have options for aoe heals. However, its more focused on solo play, so while you can have support build, not to that extent that you can in MMOs. But it can be fun, i guess, something different, i saw post once where people started max difficulty on lvl 1 and had to play like mmo to survive. Soldier is obvious pick, strong and have good support skills and some agro. Occultist have decent AOE heal, although i wont say it is easy to describe him as "paladin" material. Inquisitor can work

As for support for pets... You absolutely can, but you REALLY should know what are you doing, because you and pets have separate stats so the more you build into summons the weaker you are and to balance it out and have strong char and strong pets is no easy task.
Originally posted by Enfild:
Yes, kinda. Self heal is obviously very important, and game have options for aoe heals. However, its more focused on solo play, so while you can have support build, not to that extent that you can in MMOs. But it can be fun, i guess, something different, i saw post once where people started max difficulty on lvl 1 and had to play like mmo to survive. Soldier is obvious pick, strong and have good support skills and some agro. Occultist have decent AOE heal, although i wont say it is easy to describe him as "paladin" material. Inquisitor can work

As for support for pets... You absolutely can, but you REALLY should know what are you doing, because you and pets have separate stats so the more you build into summons the weaker you are and to balance it out and have strong char and strong pets is no easy task.
How do you start max diff as level 1? Save edit?
Enfild Feb 9 @ 7:28am 
Nah, man, after you finish game once you can get some items you can use to unlock alldifficulties for other characters.
No idea, but Im trying[www.grimtools.com]

The game has an actual Paladin class combination: Inquisitor/Oathkeeper.
Im basing mine of Warcraft 3 specifically.

There are no "Holy" powers, but Kymon's Chosen is essentially the "Church" of the setting and Empyrion is the "God of Light", focusing on Fire.

Halfway through Malmouth.

For the most part, he's fairly tanky, especially thanks to the Inquisitor Seal and recently the Aura of Conviction. But his damage...needs improvement.
Last edited by Stalker Fairy; Feb 9 @ 8:51am
GD4Ever Feb 9 @ 8:51am 
Originally posted by mcb0ny:
Soldier/Shaman or Oathkeeper/Shaman i guess... No clue how good it would be, i don't play those.
Running Oathkeeper / Shaman for my first hard core character. So far so good. Level 51. If you choose the devotions with good regen then it's pretty good at self heal. Focused on fire, physical, and internal trauma. Fire pally. =) Being really cautious since it's hardcore otherwise, I would just be running through everything quickly.
I would say use the oathkeeper's guardians as 'pets.' There are quite a few options for player scaled pets, and if you don't want to go all in on a pet build that is the way to do things. If not, you should do some research on pet hybred builds because some do work, but getting it right is tricky (aether/vitality defiler springs to mind, but that's kind of the opposite of what you want right?)
Well, Oathkeeper + Inquisitor is literally called Paladin, so there's your starting point.

Word of Renewal comes with the package, so there's your party heals. On the Oathkeeper side, if you don't want to lean into the dual wield pistol shtick of Inquisitor to keep to the more classical idea of the Paladin, you can always go with a Retaliation build with Aegis of Menhir. The option for a 'Skater' build is always there for a more mobile tank.

On the Inquisitor side, skills include: Word of Renewal, Inquisitor's Seal, and Aura of Censure to also provide some elemental shredding that your allies can leverage. It's used more as a support for Oathkeeper, which isn't amazing usually, but can be made to work.

If you're wanting to lean into the classic concept of a Tank that offers some crowd control and taunt support, Judgement might be a skill worth leaning into, especially if you're doing the whole retaliation thing. Not particularly common, but with the archetype you are looking to build, it could work.

It wouldn't have amazing DPS by itself, but it would be a hell of a tank with a resistance shred aura, a taunt that also pulls enemies to him, some circuit breakers to keep him from dying when he does that, and retaliation damage to punish enemies for falling for it.
Tsel13 Feb 9 @ 9:26am 
Originally posted by GD4Ever:
Running Oathkeeper / Shaman for my first hard core character. So far so good. Level 51. If you choose the devotions with good regen then it's pretty good at self heal. Focused on fire, physical, and internal trauma. Fire pally. =) Being really cautious since it's hardcore otherwise, I would just be running through everything quickly.
Congrats on the first HC attempt. 😊
https://www.youtube.com/watch?v=VZ2HcRl4wSk
Occultist + Inquisitor has two healing auras and can be made tanky as well, may be a good choice.
Originally posted by Shneekey:
Well, Oathkeeper + Inquisitor is literally called Paladin, so there's your starting point.

Word of Renewal comes with the package, so there's your party heals. On the Oathkeeper side, if you don't want to lean into the dual wield pistol shtick of Inquisitor to keep to the more classical idea of the Paladin, you can always go with a Retaliation build with Aegis of Menhir. The option for a 'Skater' build is always there for a more mobile tank.

On the Inquisitor side, skills include: Word of Renewal, Inquisitor's Seal, and Aura of Censure to also provide some elemental shredding that your allies can leverage. It's used more as a support for Oathkeeper, which isn't amazing usually, but can be made to work.

If you're wanting to lean into the classic concept of a Tank that offers some crowd control and taunt support, Judgement might be a skill worth leaning into, especially if you're doing the whole retaliation thing. Not particularly common, but with the archetype you are looking to build, it could work.

It wouldn't have amazing DPS by itself, but it would be a hell of a tank with a resistance shred aura, a taunt that also pulls enemies to him, some circuit breakers to keep him from dying when he does that, and retaliation damage to punish enemies for falling for it.
I think (correct me if I'm wrong) that the archetype of "Paladin" is mainly a tanky healer/buffer that shares shields/buffs and heals, so doing Taunts would be kinda out of the job description...The tank would just go CC/Taunt/Tank. That's how I see the role of a "paladin"..

EDIT: I just came up with this level 100 character... https://www.grimtools.com/calc/M2gXBMEV
IDK if it would be doable...
Last edited by ganjou241; Feb 9 @ 12:22pm
If you want a party heal, the Tree of Life devotion is pretty good as well. And I don't know how Light of Empyrion is rated by people, but it's one of my favourites and definiltey screams "paladin" to me!
Originally posted by ganjou241:
I think (correct me if I'm wrong) that the archetype of "Paladin" is mainly a tanky healer/buffer that shares shields/buffs and heals, so doing Taunts would be kinda out of the job description...The tank would just go CC/Taunt/Tank. That's how I see the role of a "paladin"..

EDIT: I just came up with this level 100 character... https://www.grimtools.com/calc/M2gXBMEV
IDK if it would be doable...
Taunts would actually be fully in-character for a paladin. In many of the fantasy novels that have the Paladin archetype, those characters engage in a LOT of trash-talk with their enemies. It's couched in religious and spiritual terms, so it's not obvious, but it's still trash-talk.
Originally posted by Valden21:
Originally posted by ganjou241:
I think (correct me if I'm wrong) that the archetype of "Paladin" is mainly a tanky healer/buffer that shares shields/buffs and heals, so doing Taunts would be kinda out of the job description...The tank would just go CC/Taunt/Tank. That's how I see the role of a "paladin"..

EDIT: I just came up with this level 100 character... https://www.grimtools.com/calc/M2gXBMEV
IDK if it would be doable...
Taunts would actually be fully in-character for a paladin. In many of the fantasy novels that have the Paladin archetype, those characters engage in a LOT of trash-talk with their enemies. It's couched in religious and spiritual terms, so it's not obvious, but it's still trash-talk.
I guess that would be Word of Pain in the Inquisitor's skill tree....
Originally posted by Valden21:
Originally posted by ganjou241:
I think (correct me if I'm wrong) that the archetype of "Paladin" is mainly a tanky healer/buffer that shares shields/buffs and heals, so doing Taunts would be kinda out of the job description...The tank would just go CC/Taunt/Tank. That's how I see the role of a "paladin"..

EDIT: I just came up with this level 100 character... https://www.grimtools.com/calc/M2gXBMEV
IDK if it would be doable...
Taunts would actually be fully in-character for a paladin. In many of the fantasy novels that have the Paladin archetype, those characters engage in a LOT of trash-talk with their enemies. It's couched in religious and spiritual terms, so it's not obvious, but it's still trash-talk.
What about a Priest?
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Date Posted: Feb 9 @ 6:06am
Posts: 17