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Basically it works just like reputation gains, but it's hidden, cause reasons.
No. Except for Kubacabra, I almost never kill enough monsters to get Nemesis rep with anyone. To get nemesis rep with anyone else, you actually have to work at it. Don't use warrants. Recent patch nerfed Kuba spawns, so hopefully it's more manageable.
Before lvl 75 on first difficulty (and this is probably will be Kupacabra)? Maybe I just run near her not starting unwinnable fight for now
After reach ultimate but before lvl 94? Probably immediately teleported into town to escape unplanned suicide
After lvl 94 on ultimate? You don't care about less that 20 second fight with every nemesis at this stage, they are harmless here, for sure with exception like shotgun from Valdy or Zanty that could (and will) instakilled you, or Grava nullification homing missles, thankfully those attack has clear visualization
That will show your current Faction standings.
Those standings include Beasts, Aetherials, etc....
On how Hated, Despised, on up to Nemesis.
Once you reach Nemesis that is when the Nemesis of a particular faction can spawn.
It spawning depends on if you are grinding in one of its spawn locations.
Beasts: Kubacabra can spawn in the most places.
Others in only certain places, but more places, and more often than they used to in the past.
I play mostly in HC.
I have a few level 100 HC characters.
One has Nemesis in most of the factions.
Sadly, I am not one of those awesome min-max players that has characters that does massive DPS, so a Nemesis with my level 100 characters takes me much more time to take out than 20 seconds. Most take me 5 minutes or less.
You should not fight them toe-to-toe without moving, except maybe the Iron Maiden to avoid the Blitz attack and Fabius to avoid the Shadow Strike attack.
why should i be afraid of 10 second fight.
If you play carefully, watch out for your resistances and find the fine balance between damage and Defence (rule of thumb: enemys should never be able to crit on you, Defence tooltip is telling you the % chance; crits are beginning from 90% on), then there is nearly no one shot death around (see exklusive ones above).
I really looking forward into the new Ascension Mode, because frankly Grim Dawn is a little bid to easy at some point (if you know the mechanics and sink into it ^^).