Grim Dawn

Grim Dawn

查看统计:
Kalibanana 1 月 30 日 上午 11:01
5
Graphics update when?
Hi guys, I'm really like GD gameplay, it is absolutely brilliant. But my eyes bleeding when I see graphics from 2010. Will you going to make something with skill effects, all these "oldschool" particles etc?
< >
正在显示第 46 - 60 条,共 75 条留言
sokolov 2 月 2 日 上午 5:37 
引用自 mph0023
Grim Dawn is also built on the same engine they used for Titan Quest.
I love those two games, but I don't love how they are so glued to that game engine. I think they even used it for their latest city builder game...
It's almost as if they know their engine well so they choose to use whatever is familiar to them instead of selling out to Urine Engine and making every game unplayable to the general audience.

引用自 dzanzo
And everybody will be, EVERY BODY, mate, will be happy: new players could come and try, old players could stay and play, devs could afford themselves a new development for sequel.
If they do it properly, sure. But in most cases such changes stop people from playing a game they bought years ago as suddenly its unoptimized to appease the 5% of people that judge a game by it's graphics and how flashy it is instead of the gameplay itself. (you know, the very reason why a game is called a game)
Eminem 2 月 2 日 上午 6:56 
引用自 Kalibanana
Hi guys, I'm really like GD gameplay, it is absolutely brilliant. But my eyes bleeding when I see graphics from 2010. Will you going to make something with skill effects, all these "oldschool" particles etc?

it's your potato computer.
Lordecalibre 2 月 2 日 上午 7:21 
引用自 Eminem
引用自 Kalibanana
Hi guys, I'm really like GD gameplay, it is absolutely brilliant. But my eyes bleeding when I see graphics from 2010. Will you going to make something with skill effects, all these "oldschool" particles etc?

it's your potato computer.

and what everyone has
Ice Scream 2 月 2 日 上午 7:22 
引用自 Eminem
引用自 Kalibanana
Hi guys, I'm really like GD gameplay, it is absolutely brilliant. But my eyes bleeding when I see graphics from 2010. Will you going to make something with skill effects, all these "oldschool" particles etc?

it's your potato computer.
oh wow, Eminem plays Grim dawn. :steamlaughcry:
Moldavia 2 月 2 日 上午 9:04 
you could check out the grimtex mod its pretty awesome

https://www.nexusmods.com/grimdawn/mods/141
Ice Scream 2 月 2 日 上午 9:26 
引用自 Moldavia
you could check out the grimtex mod its pretty awesome

https://www.nexusmods.com/grimdawn/mods/141
I am pretty sure op unsubscribed from this thread.
Nate 2 月 2 日 上午 11:08 
Unreal engine is cancer on gaming. If the devs switched to UE I would immediately stop caring about GD2. Also this game looks fine. I play it maxed out at 1440p and it's not blurry at all. People playing on 10 year old potato's at 720p calling things bad. Unreal(the irony). You can idk go play another game. The devs get plenty of support. Prob the coolest supporter packs around.

GD has so much content and I've still yet to complete everything at 300+ hours. But talk about blurry textures when you haven't beat everything the game offers.

Unreal engine: man gamers really have become majority simpletons.
Faust Wither 2 月 2 日 上午 11:26 
in sequel maybe, try not to run out of blood before it release.
Tiepa 2 月 3 日 上午 9:31 
They will add sex in Grim Dawn 2.
Zantai  [开发者] 2 月 3 日 上午 10:09 
引用自 mph0023
"looks fantastic" is super subjective. I think Grim Dawn looks a lot better than D3. It's an aesthetic opinion.

Grim Dawn is also built on the same engine they used for Titan Quest.
I love those two games, but I don't love how they are so glued to that game engine. I think they even used it for their latest city builder game...

Grim Dawn being built upon the TQ engine was the difference between the game existing and not. It was not even a matter of debate. So it's not that we are glued to this engine. It was a matter of necessity.

And an engine is not something you just swap out because another one got a prettier particle effects system. It's fundamentally what the game's systems are built off of. We spent a decade upgrading the TQ engine in a myriad ways, but it is at its limits without approaching massive amounts of fundamental rework, which would also require us to raise system requirements on a game people have been playing for 9 years. Nevermind all the asset work that would then be required to actually take advantage of whatever new tech we implement.

There is also the fact that visual overhauls are almost never universally well-received. Some players buy a game with a certain visual style and they like it the way it is (they like the way their character looks, etc.). What one might perceive as an upgrade is actually detrimental to them. You can look at World of Warcraft's visual refresh of character art and the backlash that received as an example. I'm not keen on having a "classic" and "new" toggle and then needing to maintain both. Or, Witch Gods forbid, creating 2x the assets for future content to maintain both visual styles.

I have zero desire to make an ARPG in UE, We are developing our own engine to power our future games, starting with our RTS. A Grim Dawn sequel would inevitably be built on it as well.

Farthest Frontier is built on Unity.

引用自 dzanzo
引用自 mph0023

"looks fantastic" is super subjective. I think Grim Dawn looks a lot better than D3. It's an aesthetic opinion.

Grim Dawn is also built on the same engine they used for Titan Quest.
I love those two games, but I don't love how they are so glued to that game engine. I think they even used it for their latest city builder game...

No it is not super subjective. You are defending bad poor visual style, but nobodys are taking the game away from you. You still can play it in today's condition.

They are allowed to enjoy something you don't. That is literally what subjective means.
最后由 Zantai 编辑于; 2 月 3 日 上午 10:17
DecalMan 2 月 3 日 下午 8:08 
引用自 Zantai
We raise the bar with every expansion, but a complete visual overhaul of the game would be like a remaster's amount of work, not just in art assets, but underlying code to take advantage of the latest tech for particle effects and lighting.
How much money do you need (readies wallet)
william 2 月 3 日 下午 11:55 
引用自 Kalibanana
Hi guys, I'm really like GD gameplay, it is absolutely brilliant. But my eyes bleeding when I see graphics from 2010. Will you going to make something with skill effects, all these "oldschool" particles etc?
your post made my eyes bleed
Lip_Gloss 2 月 4 日 上午 8:01 
Yeah, I feel sorry for the OP. Does seem to not be a troll.
I will never understand why people keep saying this game looks bad. I think it looks amazing. More importantly, it runs well and feels good to play. It's got a far more timeless feel then d3 ever had. So does titan quest for that matter, there's a reason people are still playing it to this day. It's also telling that they don't need to massively discount the game on a permanent basis... the devs know it's a good solid reliable game and they know whats it's worth.

I sincerely hope they don't fk up the way combat feels in their new engine. I don't want it mushy like d4 ended up being.
N1ck0 2 月 4 日 上午 9:35 
引用自 Moldavia
you could check out the grimtex mod its pretty awesome

https://www.nexusmods.com/grimdawn/mods/141

I'm using it too. At 1440p with this mod, the game still looks pretty nice. Very detailed world. Only characters' models are lacking a bit polygon-count-wise, but it's no big deal from top-down view.

I still play the original Diablo with the HD mod, so in the end, it's the gameplay and theme/atmosphere/artstyle that matters the most to me though.
最后由 N1ck0 编辑于; 2 月 4 日 上午 9:41
< >
正在显示第 46 - 60 条,共 75 条留言
每页显示数: 1530 50

发帖日期: 1 月 30 日 上午 11:01
回复数: 75