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that or necro occultist is what I'm interested in playing next, but the wendigo totem is so insanely strong in theory to me that it's hard to pass up, maybe shaman occultist
I played blight fiend focused ritualist once. I ended up with 25k+ hp on character and two non-unstable 100k+ HP blight fiends that were blasting AoE for 6-digit damage per enemy.
Makes me wonder... Nemesis weren't a problem for him and skeleton key dungeons weren't a problem, even Grand Magus on Ultimate. So what's the flaw of this class? Perhaps celestials?
none, i love being powerfull. even without pet build i can switch to vitality damage that destroy anything. shaman have everything, health regen, damage absorbtion, resist reduction, heal, life steal, crowd control, pets. this is why shaman was really recomended for first time run. but right now i just want to have build that has alot of pets, wish there are more on helmet slot.
You can obviously build around Runic Bolts, shift points from Savagery elsewhere and it will work. Depending on your endgame build, you can get the stats elsewhere and it might be actually more viable. It's hard to say which one is better without talking about specific build.
Runic Bolts are, of course, great thing to have when building around classes without own autoattack replacer, like Inquisitor.
sometime they tank enemy for you at some point it will keep the enemy target to them if you not casting anything, if you have so many of pets it lock enemy position in place by surrounding it. you need nature guardian skills (from spring maiden constellation) to make your enemy constantly targeting your pet, other wise it will enemy will always keep jumping on you especialy bosses while you doing damage.
Primal Strike is good against groups, but not as good as Savagery in one on ones against Bosses.
Here is my build so far.
https://www.grimtools.com/calc/gZwb6jjV
https://steamcommunity.com/sharedfiles/filedetails/?id=3400249183
Which one? 🤪
To be honest, a bit burned out with shaman since it is my most played mastery by quite a bit. While waiting for the new DLC, I've been going back and doing some builds I've always planned on doing, just haven't got around to yet.
And one of them is still shaman. With Blazerush. https://www.grimtools.com/db/items/7739
The interesting thing about this item is that it isn't normally worth to go high OA and crit with flat damage, it is better with DoT's. To not go into the math, basically speed and % damage have higher value per affix which is why most meta builds sit at low 3k OA. However, with Blazerush and upheaval, OA gives better damage returns and you can push it to funny amounts. You can't have all the things, so speed and % damage take a bit of a hit, but it equals out with 900% weapon damage hits.
I'm still going through ultimate with it and haven't done the post-campaign stuff, but it is rather entertaining. I just tank Kupacabra and chunk through his healing. Regular hero enemies get 2-shot killed if upheaval procs back-to-back. Buffed regenerator heroes don't do anything if they pop in a couple crits.