Grim Dawn

Grim Dawn

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Help, got new PC setup with newest hardware, but GD isnt working properly
What im using
RX XTX 7900
36GB RAM
7800X3D
WIN11
Playing in 2k resolution with 240hz (fps) and Grim Dawn x64
Did all the ingame settings to avoid complications (reflections off, shadows low, weather off, Vysnc off etc. like I had it before on my old computer)

Whats the problem
Graphic card making sounds and getting too hot for such an old game
When opening the map to travel, graphic card makes sounds until I close the map again
Fans working like crazy to cool down the hardware, but it shouldnt get hot from this game
Therefore I protect my hardware until I know whats going on and cant play Grim Dawn

Everyone else with same probs/xp/solutions?
I thought maybe its not coded properly for 2k resolution, cause I had no problems on my old computer and didnt play on 2k there

Thanks in advance for any response!

Edit:
Solution CAP YOUR FPS TO MONITOR RATE as recommended from the guys below.
I realized when I logged into the game I had 640+ FPS in the menu.
Since you cant FPS cap in the game I did it via AMD Adrenalin to 240fps for GD.
Vsync does the same ingame, but I always played without Vysnc, so I capped it via Adrenalin and didnt activate Vsync ingame.
Graphic card fans went from 2.3k RPM to barely 900 RPM. Crazy impact.
Max card temp itself went from 65°C down to 55°C. Huge improvement aswell.
Probably my card was shooting out 600+ FPS permanently or when I opened the map even more, thats what caused it to make crazy sounds. No sounds anymore while playing or opening the map.

In short, the FPS CAP fixed it.

Thx again and cheers!
Last edited by Regulator; Feb 24 @ 1:33pm
Originally posted by Purromi:
On a High End setups you need to put max FPS to your Monitor Mhz/FPS - if you have 240hz monitor put max fps on 240 or put v-sync on. v-sync mostly help on good hardware as more FPS makes game more potentialy to "cut" frames.

High pich/metalic sound is from transistors working on to high/FPS (it's a metalic sound? or just gpu working very loud/trying it's best)- it's occurring on high-end GPU's on indie games<games with not GPU demmanding graphic> without FPS lock when they reach 250-600+ fps (every card is different).

Also some indie game developers don't put fps blocker on loading screen which can burn you GPU as loading screens reaches 3-25k fps (new world on release) - even if it should not happen normally and new world was only one know from that it just melted transistors - it's good to put FPS limit to make your GPU working more "healthy" and stabilize your voltages without making very big voltage jumps and dropdowns.

Try with V-sync on or in GPU driver limit max global FPS to match your 240hz monitor. Also increasing settings to max/ultra/experimental can help - to lower the FPS. At some scennarios if it's caused by to high FPS. Games Can be optimized good for low ends but bad for high end hardware - so that game is working good on worse hardware doesn't mean it's also optimized that godly on a high-ends. So take a note on that.
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The author of this thread has indicated that this post answers the original topic.
Purromi Feb 24 @ 9:42am 
On a High End setups you need to put max FPS to your Monitor Mhz/FPS - if you have 240hz monitor put max fps on 240 or put v-sync on. v-sync mostly help on good hardware as more FPS makes game more potentialy to "cut" frames.

High pich/metalic sound is from transistors working on to high/FPS (it's a metalic sound? or just gpu working very loud/trying it's best)- it's occurring on high-end GPU's on indie games<games with not GPU demmanding graphic> without FPS lock when they reach 250-600+ fps (every card is different).

Also some indie game developers don't put fps blocker on loading screen which can burn you GPU as loading screens reaches 3-25k fps (new world on release) - even if it should not happen normally and new world was only one know from that it just melted transistors - it's good to put FPS limit to make your GPU working more "healthy" and stabilize your voltages without making very big voltage jumps and dropdowns.

Try with V-sync on or in GPU driver limit max global FPS to match your 240hz monitor. Also increasing settings to max/ultra/experimental can help - to lower the FPS. At some scennarios if it's caused by to high FPS. Games Can be optimized good for low ends but bad for high end hardware - so that game is working good on worse hardware doesn't mean it's also optimized that godly on a high-ends. So take a note on that.
Last edited by Purromi; Feb 24 @ 9:48am
i'm playing at 1440p on a 6700xt and have no problems. i would cap the fps to 120 or something like that. the 7900xtx is a monster and maybe you get crazy high fps and that's why the gpu gets hot?

just an idea...

edit: someone was faster :)
Last edited by shotgunharry; Feb 24 @ 9:44am
Regulator Feb 24 @ 11:59am 
Originally posted by Purromi:
On a High End setups you need to put max FPS to your Monitor Mhz/FPS - if you have 240hz monitor put max fps on 240 or put v-sync on. v-sync mostly help on good hardware as more FPS makes game more potentialy to "cut" frames.

High pich/metalic sound is from transistors working on to high/FPS (it's a metalic sound? or just gpu working very loud/trying it's best)- it's occurring on high-end GPU's on indie games<games with not GPU demmanding graphic> without FPS lock when they reach 250-600+ fps (every card is different).

Also some indie game developers don't put fps blocker on loading screen which can burn you GPU as loading screens reaches 3-25k fps (new world on release) - even if it should not happen normally and new world was only one know from that it just melted transistors - it's good to put FPS limit to make your GPU working more "healthy" and stabilize your voltages without making very big voltage jumps and dropdowns.

Try with V-sync on or in GPU driver limit max global FPS to match your 240hz monitor. Also increasing settings to max/ultra/experimental can help - to lower the FPS. At some scennarios if it's caused by to high FPS. Games Can be optimized good for low ends but bad for high end hardware - so that game is working good on worse hardware doesn't mean it's also optimized that godly on a high-ends. So take a note on that.

Wow, thanks for your quick and detailed answer!
The sound is metallic like electricity or welding. It sounds unhealthy, not like GPU only working hard.
I will try to limit the FPS, I naturally did everything to get more FPS (low reflections etc.) but didnt think of too much FPS isnt good either.
But makes sense, my setup probably tries (and gets) FPS to the moon, so even in that old game my hardware is running "hot".
I will try this asap and let you know how it went!
Thanks again!
Originally posted by shotgunharry:
i'm playing at 1440p on a 6700xt and have no problems. i would cap the fps to 120 or something like that. the 7900xtx is a monster and maybe you get crazy high fps and that's why the gpu gets hot?

just an idea...

edit: someone was faster :)

Thanks for answering! Yeah could be, I will check the FPS asap. Probably my card shooting
too much FPS.
Striker Feb 25 @ 7:16am 
Setting your FPS cap to match your monitor refresh rate isn't exactly right. Set it a bit higher like 40 extra fps, becuase when you gen FPS dips (and they may happen) they won't go below your refresh rate in case they are caused by Game->GPU interaction.
6650xt,ryzen5-5600x here. I just play on 1080p, though could do 1440. But I cap mine on 144fps with my monitor hz, max settings and grim dawn runs like a dream.
Mirai Feb 28 @ 2:27am 
Yeah, any time you're GPU is going absolutely bonkers on a game that it shouldn't be having trouble with you always want to check if FPS is set to "Unlimited" or Uncapped, and/or set an appropriate frame rate for your hardware, or try turning on V-Sync.
Last edited by Mirai; Feb 28 @ 2:27am
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Date Posted: Feb 24 @ 9:21am
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