Grim Dawn

Grim Dawn

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Godzilla.exe Jun 22, 2015 @ 4:37pm
Respeccing cost more money per point and does not reset.
I'm sorry, why is this in the game? To punish players for trying out new builds?

What possible reason could you have to impliment this option with the gold being scarce as it is.


I don't know and I don't really care at this point. (It's getting ridiculous.) if I decide I want to try out a different build I have to grind *hours* not just to get the gear, but to even respec.

This isn't a freemium MMO. This is a single player game. What the hell is wrong with the devs in this game.

Last edited by Godzilla.exe; Jun 22, 2015 @ 4:38pm
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Showing 1-15 of 16 comments
Cosmo 🐲 Jun 22, 2015 @ 5:05pm 
Originally posted by Godzilla.exe:
I'm sorry, why is this in the game? To punish players for trying out new builds?

What possible reason could you have to impliment this option with the gold being scarce as it is.


I don't know and I don't really care at this point. (It's getting ridiculous.) if I decide I want to try out a different build I have to grind *hours* not just to get the gear, but to even respec.

This isn't a freemium MMO. This is a single player game. What the hell is wrong with the devs in this game.

It works for both my wife and me, so its a bug in your game.

- And btw ... its great multiplayer.

But your post and your rude tone makes me think that the thing thats wrong here is your head...
Kaylia MoonRaven Jun 22, 2015 @ 5:07pm 
Originally posted by Godzilla.exe:
I'm sorry, why is this in the game? To punish players for trying out new builds?

What possible reason could you have to impliment this option with the gold being scarce as it is.


I don't know and I don't really care at this point. (It's getting ridiculous.) if I decide I want to try out a different build I have to grind *hours* not just to get the gear, but to even respec.

This isn't a freemium MMO. This is a single player game. What the hell is wrong with the devs in this game.

lol are u kidding me? have u ever played Titan Quest? its alot like that game.. and i love the game as it is.. if u cant figure out what to do or how to do it then google is ur friend.. if u dont like how the game is build then dont play it.. simple as that.. :spazwinky:
ROCKET47 Jun 22, 2015 @ 5:07pm 
Originally posted by King of Kings:
Originally posted by Godzilla.exe:
I'm sorry, why is this in the game? To punish players for trying out new builds?

What possible reason could you have to impliment this option with the gold being scarce as it is.


I don't know and I don't really care at this point. (It's getting ridiculous.) if I decide I want to try out a different build I have to grind *hours* not just to get the gear, but to even respec.

This isn't a freemium MMO. This is a single player game. What the hell is wrong with the devs in this game.

It works for both my wife and me, so its a bug in your game.

- And btw ... its great multiplayer.

But your post and your rude tone makes me think that the thing thats wrong here is your head...

Lol.

@OP respect and cost are fine, you can use grimcalc before building, it can avoid this.
Also, i respect maybe once or twice one character, nothing to abuse.
If we want to really try a new build, we roll another character.
Losse Jun 22, 2015 @ 5:38pm 
Is there a cap on how much each point costs in the end?
Doppeldorf Jun 22, 2015 @ 6:44pm 
I believe the mechanic is set up for lategame respecs. I think it is somewhat lazily implemented, but it achieves what was intended. That is to say that you can level up a build that might be easy to grind with, but you want an endgame build that is very different. Let's pretend that "Nightblade" is really easy to level up, but now you want to be a "soldier" that has a harder time leveling up. You want to switch out completely.

Should this be super cheap?
Should minor corrections to your build be cheap?(like taking a couple points out of some nightblade skill and realizing "hey I should put these in that aura that reduces their resistances")

You should also bear in mind that the level cap in Grim Dawn right now is like...50. In Titan Quest the level cap is 75. The respec system is designed for higher level characters. If you don't see why then keep thinking about it.

Path of Exile takes an approach I like where it gives you a few free respec points, but for the rest you have to get rare Respec orb drops. Path of Exile is also much more pertinent about builds that work for leveling and endgame builds(I'm referring to low-life builds which require substantial gear and skill point specs)


THIS BELOW(FROM WIKI) IS HOW IT WORKS IN TITAN QUEST, I DO NOT KNOW HOW IT WORKS IN GRIM DAWN:

"Respec cost starts at 250 Gold and increases with each skill point regained (500, 750, 1000, 1500, ...). Maximum respec cost is capped at 45000 Gold per skill point."
Last edited by Doppeldorf; Jun 22, 2015 @ 6:48pm
jacobvandy Jun 22, 2015 @ 8:09pm 
It's more forgiving than that, the price doesn't go up on every single point refunded, but it is still designed to not let you respec completely freely.
Nick Jun 22, 2015 @ 8:11pm 
It's in there to cater to the crazy people who think it's a good idea and are afraid of making the game more accessible / less of a pain in the ass to play.
midori Jun 22, 2015 @ 8:35pm 
its mainly so you have to make more than one character per class, adds more playtime, more planning, more thinking. (opposite of diablo 3)
Golgara Jun 22, 2015 @ 9:07pm 
Hello. Im at 15000 per point now on 1 character and have finally found what I like, and I have 3 characters.
I like trying different builds, and experimenting. In Titan quest there was a cap, cant remember now(50,000?). But that was a finished game and you had millions to spend by the end.

Here its Beta, and money is limited, so the costs seem really high. Maybe they should cap the money/skill point until the game is released?

LightningBlood Jun 22, 2015 @ 10:29pm 
Originally posted by Godzilla.exe:
I'm sorry, why is this in the game? To punish players for trying out new builds?

What possible reason could you have to impliment this option with the gold being scarce as it is.


I don't know and I don't really care at this point. (It's getting ridiculous.) if I decide I want to try out a different build I have to grind *hours* not just to get the gear, but to even respec.

This isn't a freemium MMO. This is a single player game. What the hell is wrong with the devs in this game.

I dont post much but when you start flaming at our devs with crap like this i tend to get a bit agitaded.

If you want to try out complete new builds just make a new character like normal people do, if you want to make minor adjudgements use the respec system.

But what ever you do NEVER flame at the devs since they do an amazing job at building this great game, fixing all the bugs before launch and most of all reponding on this forum to all the posts we make.
Last edited by LightningBlood; Jun 22, 2015 @ 10:30pm
DeMasked Jun 22, 2015 @ 10:36pm 
Originally posted by unkind:
its mainly so you have to make more than one character per class, adds more playtime, more planning, more thinking. (opposite of diablo 3)

+1

TQ is the same when it comes to encouraging multiple characters whereas Diablo 3 you just had 1 of each class and that's it.

If you don't like making a new character to try a different build you'll have to wait for mods.
Fendelphi Jun 22, 2015 @ 11:40pm 
Originally posted by Dr Mcninja:
Originally posted by unkind:
its mainly so you have to make more than one character per class, adds more playtime, more planning, more thinking. (opposite of diablo 3)

+1

TQ is the same when it comes to encouraging multiple characters whereas Diablo 3 you just had 1 of each class and that's it.

If you don't like making a new character to try a different build you'll have to wait for mods.
That, or spend a fair amount of time pre-planning your build with Grim Calc, and look through the item database to see if any items fits your intended build.


Learning and adjusting is, IMO, an important aspect in an RPG. If there were no restrictions to this, the point of learning is wasted(since there would be no real consequence).
If a build is completely fubar due to not yet knowing mechanics/the game, leave the character alone(can always use it as a mule, unless you still want the name) and make a new one using your newfound knowledge to make it better.
For small adjustments, you can use the respec system.

The point is to feel the weight of your decisions(like an RPG), instead of flailing aimlessly and constantly changing your character's purpose as if it was somekind of pick-up-and-play arcade game.
Ricky Sauce Jun 23, 2015 @ 1:05am 
Originally posted by Onikuma:
It's in there to cater to the crazy people who think it's a good idea and are afraid of making the game more accessible / less of a pain in the ass to play.

This whole, "make every game more accessible" thing is killing gaming.
midori Jun 23, 2015 @ 2:08am 
Originally posted by Turncoat Tony:
Originally posted by Onikuma:
It's in there to cater to the crazy people who think it's a good idea and are afraid of making the game more accessible / less of a pain in the ass to play.

This whole, "make every game more accessible" thing is killing gaming.

+1
Astasia Jun 23, 2015 @ 3:12am 
You aren't supposed to be able to change your build at will whenever your mood changes. That defeats the point of even having build options. If starting a new character to try a new build isn't your idea of fun, you are playing the wrong genre.

This is already one of the most forgiving games in the genre when it comes to changing your skills. In TL2 you can only respec the last 3 (5?) skills you placed, so if you put 10 points into something you can never get out of it. In PoE you need to find rare drops to remove a single point. There is no respecing in this genre, some games simply offer a way to fix mistakes.

D3 is an aberation in this area, and it's one of the reasons so many people so blindly hate it still to this day.
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Date Posted: Jun 22, 2015 @ 4:37pm
Posts: 16